I can't see! Gil wildly flails out with his mind, attuning illusions of fey insects bursting into existence in a wide area where he last remembered the eladrin. The illusions work and several of the eladrin visibly twitch as the insects begin to alight on them, then upon coming out of their shock at Cyr's word, they begin to swat mercilessly at the illusory pests.
Such is the power of a wizard! BEHOLD! I am blind! Gil looks up and circles for a moment showing off his radiance burned visage, and then with a puff of smoke, but now I see! his eyes clear, and the young humans face visibly repairs itself. The crowd marvels at the feat of counter magic, but Gil doesn't stop there. I am Dante Mephisto Gilgamesh, Imperial Wizard, Harbringer of Eladrin Misery! flames shoot from Gil's eyes, and his voice booms with a supernatural echo WHO WANTS MORE! purple robed arms raise up high, challenging the crowd! I CAN'T HEAR YOU?! booms Gil, exaggeratedly holding one hand to his ear while leaning toward the crowd.
[sblock=Actions]
Save at beginning of turn (Thanks MetaVoid!) The blind condition is not save ends, it is TENT. Thanks for the thought MetaVoid!
Standard Winged Horde area burst 2 (enlarged) centered on J7
(Enlarged to "make sure" and get all enemies, Gil is blind but that doesn't effect area attacks, and he has CA from the round of stun/daze.)
30 vs will Eladrin Mercenary 1: J7 HIT 3 psychic (reduced to 0) damage, and cannot take Opportunity Actions TENT.
17 vs will Eladrin Mercenary 2: K7 HIT3 psychic (reduced to 0) damage, and cannot take Opportunity Actions TENT.
13 vs will Eladrin Shadewalker 1: J5 Miss
30 vs will Eladrin Shadewalker 2: I7 HIT3 psychic (reduced to 0) damage, and cannot take Opportunity Actions TENT.
24 vs will Eladrin Shadewalker 3: K6 HIT3 psychic (reduced to 0) damage, and cannot take Opportunity Actions TENT.
Minor action arcana to Appease the Crowd 32 (CRIT!)
Gil gains +8 to his next d20 roll.
[/sblock]
[sblock=Readied Immediate Actions]
Phantasmal Henchman (Immediate Interrupt)
Trigger: An ally within 10 misses an enemy with an attack.
Effect: Gil conjures a Phantasmal Henchman in a square adjacent to the target of the triggering allies attack. The Phantasmal Henchman stays TE of Gil's NT. Gil's allies can flank with the Phantasmal Henchman. As a move action, Gil can move the conjuration up to 6 squares. Once, before the end of Gil's NT, Gil can use the Phantasmal Henchman Attack power.
OR
Moonstride (Immediate Reaction)
Trigger: When an enemy moves adjacent to Gil.
Effect: Gil becomes insubstantial TENT, and shifts 2 squares away from the triggering enemy
[/sblock]
[sblock=Ministat]
was blind but now can see, has +8 to next d20 roll
Gil Human Hybrid Wizard|Artificer multiclass Assassin theme Scholar
AC 17 Fort 16 Reflex 19 Will 17 (+1 from ranged attack 5 squares away Cloak of Distortion)
HP 23/36 bloodied 18, Surges 4/7 Surge value 9
Passive Insight 19, Passive Perception 19, Normal vision
Second Wind: Not Used,
Saving Throws: +5 vs Fear Effects (Battle Hardened)
AP total 0, Speed 6, Initiative +6, Languages Common, Draconic, Elven
At-will powers; Thundering Armor, Winged Horde, Freezing Burst, Ghost Sound, Light, Prestidigitation, Mage Hand
Encounter powers; Twilight Falls, Phantasmal Henchman, Phantasmal Henchman Attack Power, Use Vulnerability, Shadow Step, Moonstride, Healing Infusion: Curative or Resistive, Orb Shift
Daily powers; Caustic Rampart
Action point; Demonskin Tattoo Gil Resists 5 cold TE of encounter
[/sblock]