The Lost Caverns of Tsojcanth is up (EDIT-All Chapters Now Added)

Lame, lame, lame that they put chapter 2 in the same download as 1. Why would they do that? You have to be super observant to know it is there, then you force me to download the stuff I've already downloaded - and i will go to the WotC board to complain there too.
 

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the maps and sizes of the rooms and monsters raise an issue I've been wondering about. How do you get that many monsters and PCs into a room? There just isn't room to fight in some of these encounters.

This is a concern for 4E, if they really move to more monsters, and less boss types.
 

I hope the pace with which they're releasing this and the fact that they apparently had to split the second chapter into two parts doesn't indicate that they're not adequately staffed to release Dungeon articles. Hopefully, this is just first issue jitters.
 

Zaukrie said:
the maps and sizes of the rooms and monsters raise an issue I've been wondering about. How do you get that many monsters and PCs into a room? There just isn't room to fight in some of these encounters.

This is a concern for 4E, if they really move to more monsters, and less boss types.

I haven't looked closely at the encounters, but check the map on page 22- those are 10 foot squares, not 5 foot. Probably still some tight area, but maybe not as bad as it looks at first glance.
 

Delve portion of the Adventure

Hi, I just wanted to post some comments on the presentation of the encounter locations.


The large-scale map is keyed at 10' squares. This, by itself, is fine. However, when you "zoom in" to the encounter scale, you really need to start filling in the details at that scale. A simple photoshop enlargement of the other map is not sufficient, because in the Delve encounter map, the scale is not noted. If I'm DMing this, I have to remember that I can't just draw each of these as they appear on the page. I have to account for the altered scale, and that takes extra time (maybe not much, but still prone to more mistakes)

Different problem but same cause, all the terrain/feature elements that I would need to run the encounter are not placed on the Delve-scale maps. One room's description has a big stone in the center, with a fire nearby. If these aren't presented on the map, what's the point of the Delve-scale? I can add them wherever I want, but I could have done this without needing to resort to the "one-encounter-per-page" idea.

At the beginning of the Caves section, we're told that the floors are slick, requiring a balance check when running or charging. Also we're told about the glowing fungi and its affect on vision. I think that if the goal of the Delve Encounter style is to provide "all the information needed to run the encounter," then both of these pieces of information need to be handled in the "Tactical Map Details" section. Otherwise, a DM running the encounter needs to remember this info. DM's (like myself) who would be running this type of adventure across multiple game sessions are likely to forget these details.


I do like the adventure and please don't take this as negative criticism. If I'm going to use the Delve format though, I just want it to be presented in the best, most useful way.


Thanks,
 

JoeGKushner said:
I will snark where I please of dreaded mouse.

I've noticed that. :p

My point, though, was that if you actually want it to change--as opposed to complaining for complaining's sake--there are ways to work toward that.
 

DwarvenDog said:
I do like the adventure and please don't take this as negative criticism. If I'm going to use the Delve format though, I just want it to be presented in the best, most useful way.

Definitely good points. :) I'd suggest making them on the WotC forum, where Chris Thomasson can see them. He might well go back and change it, or at least take it into account for future adventures.
 

Mouseferatu said:
I've noticed that. :p

My point, though, was that if you actually want it to change--as opposed to complaining for complaining's sake--there are ways to work toward that.

Yeah but that requires work.

If WoTC is truly worried about customer feedback, then NOT checking places like EN World seems pretty... silly to me.

As opposed to expecting people to go over to their own little part of the web and spend their own time and note things over there, which, as I noted, requires effort. ;)
 

JoeGKushner said:
Yeah but that requires work.

If WoTC is truly worried about customer feedback, then NOT checking places like EN World seems pretty... silly to me.

As opposed to expecting people to go over to their own little part of the web and spend their own time and note things over there, which, as I noted, requires effort. ;)

...

:confused:

I'm, uh, going to assume that your winky face applies to the post as a whole, and not just the line with which it appears. Because otherwise, the post is going to implode into a singularity of pure anti-sense and anti-logic which must eventually subsume and destroy the entire Internet.

Which, I must point out, wouldn't be an entirely bad thing. :p
 


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