Gentlegamer
Adventurer
And this is the distinction between the comfort in handwaving the purchase of torches, suits of armor, etc. (though there are campaigns, like mine, that don't) and magic items.maddman75 said:The real issue with 'magi-marts' isn't the magic items availability, its their mundaneness. When everything is quantified and magic swords are not items of legend but a collection of properties, it makes it just another piece of gear. It isn't thought of as any more different or special than the long sword he bought for 15 gp at first level, except its higher quality.
This is what people don't like when they complain about magi-marts. Magic items that feel like technology, not magic.
Handwaving the purchase of magic items based on merely having the purchase price (listed in the rule book) and being in an "area" (nebulous term) that can support it goes too far (for flavor and mechanical/adventuring reasons) in a way that handwaving the purchase of mundane gear does not (I would argue that suits of full plate armor are not mundane and should not be available through handwaved-purchase, but I can see them still fitting into that category more than magic items).
For some, this is not an important distinction for their campaigns and have no problem using the default system for magic items (Magic-Walmart as characterized at times). Their style is comfortable with "magic as technology." Other styles aren't. Neither is more correct than the other, but there is a rational reason to seek to differentiate them, whether "aesthetic," mechanical, or something else.
I would like to add, that while personally I don't like using the "magic gear can be purchased easily" system, I prefer that system to "Monty Haul" gaming, as long as the resource (GP) that is being used for the purchases was obtained with effort through adventuring, and not just given away. In simple terms, players must earn their rewards. Perhaps it is the feeling that merely spending gold to obtain essentially whatever magic items desired is a kind of "Monty Haul" situation that makes it disagreeable to some.