GMSkarka said:
Just to give non-industry folks a glimpse at the reports that we see:
The September 2005 issue of COMICS & GAMES RETAILER contains sales reports as of June 2005. Now, admittedly, these numbers are flawed, since they are a self-selecting survey. However, they are the only numbers we have, and are useful for extrapolating larger trends.
C&GR averages reported figures across all stores in the sample to show a raw per-store average number of units sold of each RPG product line.
In June of 2005, the average store reporting sold at least 32 units for the month (i.e. 32 individual RPG products, for the entire month), for an average gross revenue of $850.
For the month.
Average unit sales for the entirety of 2004 hovered around the mid-70 mark. In October of 2004, they rose to a nearly-respectable 119 units. Since then however:
October 2004: 119 units
November 2004: 90 units
December 2004: 102 units
January 2005: 82 units
February 2005: 70 units
March 2005: 69 units
April 2005: 40 units
May 2005: 35 units
June 2005: 32 units
That's a massive drop. Yes, it's coming from stores that are volunteering the info...but then again, the participating stores represent some of those that are most serious about the business, and so can reasonably be assumed to represent AT LEAST the average, if not an example of a superior store.
Things are hurtin', kids. No lie.
First of all: That's a slump.
If you want to say that there is a slump out there and the smaller publishers are getting pinched by it, then I agree 100%.
But extending the last year's trend to say that the glory days are past and the sky is falling is going way to far.
I'm sympathetic for the small publishers trying to weather this storm. But I think insiders get lost in their own little world and really lose the big picture.
Things are not hurting. Not to me. Not one bit.
I'm not a publisher. I'm a consumer.
I've got lots of great stuff.
And if I want to go buy something new tonight, there is plenty for me to pick from.
What more could I possibly ask for? I've got it on a silver platter, so don't try to tell me it's hurting.
You've done some good stuff and I don't want to see you fail.
But you might. (I don't have a clue, just speaking in general)
But if a slump drives you under, it won't mean much at all in the scheme of things.
Three years from now when I want to buy a new game product, somebody WILL be out there waiting to sell it to me.
That's little comfort to you. To you that would be a major loss. But the market will emerge from this slump with or without you.
I think a lot of insiders get so (rightly) focused on their own personal here and now that they (wrongly) assign that to the big picture.
The past six+ years have been an awesome time to be a gamer. And that's continuing into the future.
Maybe the past six+ months haven't been such a good time to be a game publisher.
I'm sorry, but it happens. There are booms and there are busts. That cycle may define the market, but one end of the pendulum doesn't begin to.
If you'd told me in the 80s that I'd have this level of options and support for my gaming, I'd have said you were DREAMING. This is awesome.