As a Long (I mean Standard in d20 terms) action, you can make an Athletics check opposed by the Perception of your opponent. If you succeed, you move two ranges and Provoke other opponents only if you move 3 or more ranges relative to them. If you fail, you move one range, provoke normally, and Provoke your opponent as well.
I'm kinda curious about this. You provoke them if you move 3 or more ranges relative to them... does this mean they have to be moving in a different direction for you to provoke them? If so, why?
I am also generally leery of zone based mechanics, because unless there is a standardized zone size, things like area effects are going to get wonky. What if you want your area effect to straddle several zones? Line of sight could wind up being a mess, determining cover for individual sections of a zone. I dunno, it looks like a simplification but it seems really arbitrary.
EDIT: I'm assuming this is for no-miniatures play. I don't understand why you'd need a zone system unless you were running without miniatures.
I'm kinda curious about this. You provoke them if you move 3 or more ranges relative to them... does this mean they have to be moving in a different direction for you to provoke them? If so, why?
I am also generally leery of zone based mechanics, because unless there is a standardized zone size, things like area effects are going to get wonky. What if you want your area effect to straddle several zones? Line of sight could wind up being a mess, determining cover for individual sections of a zone. I dunno, it looks like a simplification but it seems really arbitrary.
EDIT: I'm assuming this is for no-miniatures play. I don't understand why you'd need a zone system unless you were running without miniatures.