Sir Kendrik
First Post
I guess this story hour thing is an addiction and I am back to continue the life and times of Sir Kendrik and his buddies in the Misty Isles.
My previous story hour was called "Love goes horribly wrong" so if you want to catch up on the other episodes please check it out. Here is the link to it
In this first post I will post bios on all the main players in the campaign so check this post every so often.
I love getting feedback on my weekly updates so your comments and suggestions on how I can improve the story hour will be greatly appreciated.
Here is the next exciting instalment in the adventures of the Misty Isles Guardians of Good.
After some good advice from the legendary Piratecat I have edit the posts down to more palatable sized potions. I will continue in this format from now on.
When we left last time, the outlaw Deckard had been captured once more by Sir Kendrik with help from some followers, but not after having to defeat a demon, sent by an Old Ways Queen called Magda. Baron Aldred was most pleased with Sir Kendrik and asked what he would like as a reward for a job well done. After a bit of gentle pushing from his ladylove Lady Elanor, Sir Kendrik asked the Baron for her hand in marriage. Finally something went right for the young knight.
Solday 18 Storing 1353
The weather was threatening over the village of Axbridge, and there was a slight chill in the air as the recently returned Lord of the Manor, Sir Kendrik, walked out the gate of his home and down the main road. Sir Kendrik nodded and greeted passing villagers as he headed down to the village green. In the six months that Sir Kendrik had been back in his home village he had been busy learning what it was to be Lord of the Manor. He wants his village to prosper and had done his best to build the foundations for this. He strode down the road confidently, showing to the world the image of a man who was in charge and focused, but it fact it was all an act. Underneath the visage of confidence hid a nervous young man; desperate to make sure that everything was right, for today his betrothed, Lady Elanor, would arrive for their wedding.
Sir Kendrik stopped when he met Goodwife Roslyn, the village wise woman. If anyone would be able to calm the knight’s nerves, it would be her. Sir Kendrik greeted Roslyn and they chatted for some time about the weather and the upcoming wedding. She did her best to put his mind to rest on the nuptials and Sir Kendrik informed her that he must move on as there were a thousand things still to do.
Arriving at the village green, Sir Kendrik next spoke to the town harper, Lucan. Lucan had known Sir Kendrik from when he was a baby and had been his teacher as Sir Kendrik had grown from childhood to the age of apprenticeship. Lucan was sitting quietly tuning his harp on his usual stone bench, the children he would normally be teaching off helping the adults getting the stores ready for the coming winter. Sir Kendrik sat next to Lucan, took a deep breath and broached the main topics of discussion in the village, the coming of Lady Elanor and the wedding set for tomorrow. Lucan, as with Roslyn, must have seen the anxiety building in his young lord, and with his usual charm helped settle Kendrik’s nerves, telling him that everything was proceeding as planned, and giving his lord some advice. He asked Sir Kendrik if he had planned anything for Lady Elanor’s arrival. Immediately Sir Kendrik replied that he was on his way to the constable to arrange an honour guard to line the route from the bridge that the village got it’s name, to the manor in which she would live as his wife. Sir Kendrik bid his leave for he had but a few hours but a million things to do before his ladylove would arrive.
Lonnaday 16 Storing 1353
Two days earlier…
The long and slow journey from Clyster Keep to Axbridge has been an arduous one. When the entourage left some 14 days earlier, Baron Aldred himself with twenty of his household knights had escorted them. But when the Baron left the entourage at the turn off for Heron Castle, his winter residence, there were are total of 11 knights remaining. Four travelling as the personal entourage of Baron Althor, Lady Elanor’s reclusive father, six of Baron Aldred’s household knights and leading the entourage the Baron’s champion himself, Sir Brand. Riding in a carriage were Lady Elanor, her best friend and confidant, Lady Sharra, Lady Elanor’s young handmaiden Lady Tianna and Br Arton, now wearing the black robes that come with the bearing of an Inquisitorial Seal. The entourage’s numbers were made up with Sir Kendrik’s best friend, Callin Toper and a companion of Br Arton, Friar Leopold Merriweather, a halfling member of the Friars Arcane.
Inside the carriage Lady Elanor had pulled back the curtain and looked uncertainly out of the window.
“You recognise the scenery too, My Lady?” Br Arton asked “This place has unfortunate memories for both of us”
The entourage was travelling through the Fairwood, the scene of the ambush by the halfling bandits where Sir Kendrik’s rash actions nearly cost Lady Elanor’s life.
“Yes Brother, the sooner we arrive in Igham for the night the better” the clearly nervous Lady replied. “Brother, tell me again what lies waiting for me in Axbridge?”
“What lies awaiting My Lady, is a no doubt a warm welcome and doting husband” Br Arton explained “The people of Axbridge will no doubt accept you with open arms as their new Lady of the Manor”.
“But I do not wish to appear aloof Brother” Elanor continued “I want to show them that I am very approachable. What can I do to show that?”
“The only way to show that you are not aloof is to not be aloof” said Br Arton “The villagers will not expect you to have any knowledge or interest in say, milking cows, but it might help to show an interest in learning how to”
“Brother Arton you are truly wise beyond your years!” exclaimed Lady Elanor.
All of a sudden the progress of the entourage came to an abrupt stop. A tree had fallen across the road, blocking the path. Sir Brand ordered his knights to dismount as he moved to examine the tree. Callin, who was riding next to the Champion, told Sir Brand that he would go and investigate the fallen tree. Callin hopped off his light warhorse, Shadow, and gave a good look around the tree. The rogue came to the conclusion that it had just fallen as the roots were exposed and rotting, however at the base of the tree was a small standing stone. These stones litter this part of the Misty Isles, denoted by the three interlocking circles that they were placed by the Old Ways followers and it was their symbol and noted a place that was sacred to them. Callin reported back to Sir Brand what he had found and Sir Brand ordered his men to help him remove the tree from the road.
Back at the carriage, Br Arton had stuck his head out of the carriage to see what had stopped the entourage. At this time Lady Elanor’s father, Baron Althor had rode up to the carriage to find out what the delay was. Word got back to both of the men that it was a fallen tree. This, of course, made Br Arton very wary of an ambush, but he didn’t allow his concern to show less it upset the ladies.
Sir Brand and the knights in his charge surrounded the tree and prepared to lift it out of the way. Just as Sir Brand was counting out before the knights lifted the tree, Callin spied out of the corner of his eye, something that justified his suspicions that they had stumbled into an ambush. With an eerie mist swelling up in the woods about 50 feet from the road, a chilling sight appeared. A dark knight, with shining dark blue and black armour, a full pot helm with antlers bearing at least 14 points each appeared out of the mist like a long forgotten ghost. The imposing figure sat astride a jet-black horse that had glowing red eyes and small wisps of flame wreathed from it’s nostrils. Surrounding the dark knight was a small army of ten goblins and three hobgoblins.
“TO ARMS”, yelled out Callin, before letting go three arrows at the goblin nearest him, killing it instantly.
Br Arton responded immediately to Callin’s call and with a blinding flash of flame the brother channelled forth the divine power of Pelor in the form of a flame strike directly at the dark knight. This impressive spell cut down the goblin army down leaving only three goblins and killing all the hobgoblins. Br Arton quickly turned his head and told the ladies to keep low. The remaining goblins stopped dead in their tracks fearing what the cleric would do next. The Dark Knight then ordered the goblins to retreat behind him and blew his impressive hunting horn. Soon after the sound of baying hounds could be heard coming closer.
Callin turned his attention to the Dark Knight and let loose another 3 arrows from his shortbow at the chest of the evil knight, unfortunately only one connected properly, with the other two bouncing off the knights shield. Clearly the knight’s armour was of special design. Brother Arton again called upon Pelor’s divine might and smite the Dark knight. Although the knight appeared to be unaffected, smoke rose from his armour, and his steed was staggered. The smite attack also killed another goblin.
Baron Aldred’s knights dropped the tree as one and drew their swords.
“Foul knight, I challenge thee!!” bellowed Sir Brand as he drew his longsword and moved towards the Dark Knight.
As Sir Brand did this, five hounds appeared from the mists like apparitions. With blood red eyes, ears, tails and teeth, they charged at Callin, Sir Brand and Br Arton. Callin and Arton faced two of the fey hounds each. On seeing the three heroes getting attacked, the other knights moved in, some heading to battle while the others positioned themselves to defend the carriage and Baron Althor.
Callin took a step back and let fly three arrows at one of the attacking hounds, which hit it between the eyes, felling it. Br Arton readied himself for battle by calling down upon himself the divine power of Pelor and readied to take on the hounds and whatever else the dark knight unleashed upon them.
Sir Brand, with one blow from his blessed longsword, dropped the hound that was attacking him. Once more, Baron Aldred’s Champion challenged the dark knight, questioning its honour. Suddenly the two remaining goblins raised their arms in unison and muttered something. Two bats dropped from the trees near the road and flew into the faces of Br Arton and Friar Leopold. The dark knight again ignored Sir Brand’s challenge, and instead malevolently pointed his sword at the carriage saying nothing.
Friar Leopold, with the bat flapping in his face, fought to concentrate and with all his will brought his outstretched hands together directly in front of him, thumbs touching and his fingers fanned. He muttered a few arcane words and a fan of flame burst forth from his fingers, charring the hounds threatening himself and Br Arton.
The hounds continued their attack on Br Arton and Callin, but they were unable to penetrate either of the heroes’ defenses with their attacks. Br Arton slammed his mace into the bat, sending it flying into a tree, then moved closer to Callin to help him deal with the hounds attacking him.
“About time you got here,” The rogue said before attacking one of the dogs.
“You were doing such a good job on your own Callin, I didn’t think you needed any help.” Replied Br Arton.
One of the hounds turned snarling on Baron Althor, and prepared to pounce, however one of the Baron’s loyal knights was able to dispatch the fey beast before it could truly threaten his liege.
Leopold suddenly free of the distracting bat proceeded muttered more arcane words and from his outstretched finger flew three bolts of arcane bolts, striking dark knight and his infernal horse, making the horse stagger slightly from the blow.
Once more the brave champion Sir Brand called to the dark knight, issuing his challenge as he moved in closer, but one of the goblins raised it’s hand and pointed directly at Sir Brand. The brave knight placed his left foot on the bracken and felt a sharp shooting pain, causing him to stumble.
The dark knight slowly resheathed his sword and drew his bow. Drawing an arrow he aimed it at the carriage holding the ladies and let loose. Sure and true, the arrow screeched through the air and imbedded itself into the side of the transport. His mission apparently complete, the dark knight shouldered his bow and turned his horse, slowly walking back into the enveloping mist.
Callin still had a hound to deal with, which attacked him sinking its blood red teeth through his studded leather armour into his leg. Callin, annoyed at being bitten, plunged his shortsword into the fey beast, which dropped dead at the rogue’s feet. To Callin’s amazement the hound melted into the mist, disappearing completely as if it had never been
Sir Brand, in obvious discomfort, limped towards to goblin intent on dispatching it to the abyss from whence it came. The fact that Sir Brand was moving slowly gave the goblin its chance to escape and it disappeared into the mist also. Callin, now that the threat appeared to have departed, scanned the area for any further attack. Not seeing anything, Callin informed Br Arton that he would scout ahead in the woods to ascertain if the dark knight had indeed departed.
Deeper in the woods, near where the dark knight had appeared, Callin spied a large mound. Callin moved towards the mound and on closer observation found it was ringed by several standing stones. Eerily, the mist that had enshrouded the area was no longer there, but wisps of the fog still lingered, embracing the standing stones like lovers. On closer inspection, Callin discovered the tell-tale spirals of the Old Ways, confirming his suspicions.
While Callin was investigating the mound Br Arton walked over to Sir Brand to see what was the matter with the wounded champion.
“My Lord, you appear to be hurt. May I can be of assistance?” asked Br Arton
“I appear to have injured my left foot,” replied Sir Brand, self-consciously.
Br Arton helped Sir Brand remove the armour from his left leg and the brother examined Sir Brand’s foot. The knight’s foot was indeed very tender as if he had stood on a spike or some other trap. Sir Brand winced when his foot was touched but did not allow himself to cry out in pain. To the cleric’s amazement there did not appear to be any puncture wound or any bruising that he would have expected to see with such an injury.
Br Arton called on the healing might of Pelor and a wave of healing blue light radiated from his hands to Sir Brand’s foot.
“That should fix it, My Lord” uttered Br Arton.
The brother yet again examined the foot but once again the brave knight winced in obvious pain. Clearly the damage was still there. This puzzled the cleric who immediately thought that some foul magic was afoot. Br Arton called on Pelor to reveal if any dark magicks where affecting Sir Brand’s foot and lo and behold the foot glowed with magic. After some study of the magic Br Arton was able to deduce that it was some kind of curse. He informed Sir Brand of this further saying that he unfortunately did not have that particular gift at his disposal, but he would ask Pelor for the boon to heal Sir Brand first thing the next morn.
Callin arrived at the rock Sir Brand had perched himself upon and proceeded to inform Sir Brand and Br Arton of what he had found. Friar Leopold, on hearing this, moved in to find out more. The heroes then discussed the mound and what to do with it. Br Arton and Friar Leopold agreed to return to the mound for some further investigation after the wedding.
Baron Althor asked when the entourage would be moving again. Sir Brand informed him that they would be continuing on their way after the tree was removed. Callin, after seeing that the ladies were safe proceeded to pull the arrow out of the carriage and found a scroll rapt around it. It read’
“A handfasting gift
Magda”
Callin rolled up the scroll and said that we will have to show this to his lordship when they arrived.
To be Continued................................
My previous story hour was called "Love goes horribly wrong" so if you want to catch up on the other episodes please check it out. Here is the link to it
In this first post I will post bios on all the main players in the campaign so check this post every so often.
I love getting feedback on my weekly updates so your comments and suggestions on how I can improve the story hour will be greatly appreciated.
Here is the next exciting instalment in the adventures of the Misty Isles Guardians of Good.
After some good advice from the legendary Piratecat I have edit the posts down to more palatable sized potions. I will continue in this format from now on.
When we left last time, the outlaw Deckard had been captured once more by Sir Kendrik with help from some followers, but not after having to defeat a demon, sent by an Old Ways Queen called Magda. Baron Aldred was most pleased with Sir Kendrik and asked what he would like as a reward for a job well done. After a bit of gentle pushing from his ladylove Lady Elanor, Sir Kendrik asked the Baron for her hand in marriage. Finally something went right for the young knight.
Solday 18 Storing 1353
The weather was threatening over the village of Axbridge, and there was a slight chill in the air as the recently returned Lord of the Manor, Sir Kendrik, walked out the gate of his home and down the main road. Sir Kendrik nodded and greeted passing villagers as he headed down to the village green. In the six months that Sir Kendrik had been back in his home village he had been busy learning what it was to be Lord of the Manor. He wants his village to prosper and had done his best to build the foundations for this. He strode down the road confidently, showing to the world the image of a man who was in charge and focused, but it fact it was all an act. Underneath the visage of confidence hid a nervous young man; desperate to make sure that everything was right, for today his betrothed, Lady Elanor, would arrive for their wedding.
Sir Kendrik stopped when he met Goodwife Roslyn, the village wise woman. If anyone would be able to calm the knight’s nerves, it would be her. Sir Kendrik greeted Roslyn and they chatted for some time about the weather and the upcoming wedding. She did her best to put his mind to rest on the nuptials and Sir Kendrik informed her that he must move on as there were a thousand things still to do.
Arriving at the village green, Sir Kendrik next spoke to the town harper, Lucan. Lucan had known Sir Kendrik from when he was a baby and had been his teacher as Sir Kendrik had grown from childhood to the age of apprenticeship. Lucan was sitting quietly tuning his harp on his usual stone bench, the children he would normally be teaching off helping the adults getting the stores ready for the coming winter. Sir Kendrik sat next to Lucan, took a deep breath and broached the main topics of discussion in the village, the coming of Lady Elanor and the wedding set for tomorrow. Lucan, as with Roslyn, must have seen the anxiety building in his young lord, and with his usual charm helped settle Kendrik’s nerves, telling him that everything was proceeding as planned, and giving his lord some advice. He asked Sir Kendrik if he had planned anything for Lady Elanor’s arrival. Immediately Sir Kendrik replied that he was on his way to the constable to arrange an honour guard to line the route from the bridge that the village got it’s name, to the manor in which she would live as his wife. Sir Kendrik bid his leave for he had but a few hours but a million things to do before his ladylove would arrive.
Lonnaday 16 Storing 1353
Two days earlier…
The long and slow journey from Clyster Keep to Axbridge has been an arduous one. When the entourage left some 14 days earlier, Baron Aldred himself with twenty of his household knights had escorted them. But when the Baron left the entourage at the turn off for Heron Castle, his winter residence, there were are total of 11 knights remaining. Four travelling as the personal entourage of Baron Althor, Lady Elanor’s reclusive father, six of Baron Aldred’s household knights and leading the entourage the Baron’s champion himself, Sir Brand. Riding in a carriage were Lady Elanor, her best friend and confidant, Lady Sharra, Lady Elanor’s young handmaiden Lady Tianna and Br Arton, now wearing the black robes that come with the bearing of an Inquisitorial Seal. The entourage’s numbers were made up with Sir Kendrik’s best friend, Callin Toper and a companion of Br Arton, Friar Leopold Merriweather, a halfling member of the Friars Arcane.
Inside the carriage Lady Elanor had pulled back the curtain and looked uncertainly out of the window.
“You recognise the scenery too, My Lady?” Br Arton asked “This place has unfortunate memories for both of us”
The entourage was travelling through the Fairwood, the scene of the ambush by the halfling bandits where Sir Kendrik’s rash actions nearly cost Lady Elanor’s life.
“Yes Brother, the sooner we arrive in Igham for the night the better” the clearly nervous Lady replied. “Brother, tell me again what lies waiting for me in Axbridge?”
“What lies awaiting My Lady, is a no doubt a warm welcome and doting husband” Br Arton explained “The people of Axbridge will no doubt accept you with open arms as their new Lady of the Manor”.
“But I do not wish to appear aloof Brother” Elanor continued “I want to show them that I am very approachable. What can I do to show that?”
“The only way to show that you are not aloof is to not be aloof” said Br Arton “The villagers will not expect you to have any knowledge or interest in say, milking cows, but it might help to show an interest in learning how to”
“Brother Arton you are truly wise beyond your years!” exclaimed Lady Elanor.
All of a sudden the progress of the entourage came to an abrupt stop. A tree had fallen across the road, blocking the path. Sir Brand ordered his knights to dismount as he moved to examine the tree. Callin, who was riding next to the Champion, told Sir Brand that he would go and investigate the fallen tree. Callin hopped off his light warhorse, Shadow, and gave a good look around the tree. The rogue came to the conclusion that it had just fallen as the roots were exposed and rotting, however at the base of the tree was a small standing stone. These stones litter this part of the Misty Isles, denoted by the three interlocking circles that they were placed by the Old Ways followers and it was their symbol and noted a place that was sacred to them. Callin reported back to Sir Brand what he had found and Sir Brand ordered his men to help him remove the tree from the road.
Back at the carriage, Br Arton had stuck his head out of the carriage to see what had stopped the entourage. At this time Lady Elanor’s father, Baron Althor had rode up to the carriage to find out what the delay was. Word got back to both of the men that it was a fallen tree. This, of course, made Br Arton very wary of an ambush, but he didn’t allow his concern to show less it upset the ladies.
Sir Brand and the knights in his charge surrounded the tree and prepared to lift it out of the way. Just as Sir Brand was counting out before the knights lifted the tree, Callin spied out of the corner of his eye, something that justified his suspicions that they had stumbled into an ambush. With an eerie mist swelling up in the woods about 50 feet from the road, a chilling sight appeared. A dark knight, with shining dark blue and black armour, a full pot helm with antlers bearing at least 14 points each appeared out of the mist like a long forgotten ghost. The imposing figure sat astride a jet-black horse that had glowing red eyes and small wisps of flame wreathed from it’s nostrils. Surrounding the dark knight was a small army of ten goblins and three hobgoblins.
“TO ARMS”, yelled out Callin, before letting go three arrows at the goblin nearest him, killing it instantly.
Br Arton responded immediately to Callin’s call and with a blinding flash of flame the brother channelled forth the divine power of Pelor in the form of a flame strike directly at the dark knight. This impressive spell cut down the goblin army down leaving only three goblins and killing all the hobgoblins. Br Arton quickly turned his head and told the ladies to keep low. The remaining goblins stopped dead in their tracks fearing what the cleric would do next. The Dark Knight then ordered the goblins to retreat behind him and blew his impressive hunting horn. Soon after the sound of baying hounds could be heard coming closer.
Callin turned his attention to the Dark Knight and let loose another 3 arrows from his shortbow at the chest of the evil knight, unfortunately only one connected properly, with the other two bouncing off the knights shield. Clearly the knight’s armour was of special design. Brother Arton again called upon Pelor’s divine might and smite the Dark knight. Although the knight appeared to be unaffected, smoke rose from his armour, and his steed was staggered. The smite attack also killed another goblin.
Baron Aldred’s knights dropped the tree as one and drew their swords.
“Foul knight, I challenge thee!!” bellowed Sir Brand as he drew his longsword and moved towards the Dark Knight.
As Sir Brand did this, five hounds appeared from the mists like apparitions. With blood red eyes, ears, tails and teeth, they charged at Callin, Sir Brand and Br Arton. Callin and Arton faced two of the fey hounds each. On seeing the three heroes getting attacked, the other knights moved in, some heading to battle while the others positioned themselves to defend the carriage and Baron Althor.
Callin took a step back and let fly three arrows at one of the attacking hounds, which hit it between the eyes, felling it. Br Arton readied himself for battle by calling down upon himself the divine power of Pelor and readied to take on the hounds and whatever else the dark knight unleashed upon them.
Sir Brand, with one blow from his blessed longsword, dropped the hound that was attacking him. Once more, Baron Aldred’s Champion challenged the dark knight, questioning its honour. Suddenly the two remaining goblins raised their arms in unison and muttered something. Two bats dropped from the trees near the road and flew into the faces of Br Arton and Friar Leopold. The dark knight again ignored Sir Brand’s challenge, and instead malevolently pointed his sword at the carriage saying nothing.
Friar Leopold, with the bat flapping in his face, fought to concentrate and with all his will brought his outstretched hands together directly in front of him, thumbs touching and his fingers fanned. He muttered a few arcane words and a fan of flame burst forth from his fingers, charring the hounds threatening himself and Br Arton.
The hounds continued their attack on Br Arton and Callin, but they were unable to penetrate either of the heroes’ defenses with their attacks. Br Arton slammed his mace into the bat, sending it flying into a tree, then moved closer to Callin to help him deal with the hounds attacking him.
“About time you got here,” The rogue said before attacking one of the dogs.
“You were doing such a good job on your own Callin, I didn’t think you needed any help.” Replied Br Arton.
One of the hounds turned snarling on Baron Althor, and prepared to pounce, however one of the Baron’s loyal knights was able to dispatch the fey beast before it could truly threaten his liege.
Leopold suddenly free of the distracting bat proceeded muttered more arcane words and from his outstretched finger flew three bolts of arcane bolts, striking dark knight and his infernal horse, making the horse stagger slightly from the blow.
Once more the brave champion Sir Brand called to the dark knight, issuing his challenge as he moved in closer, but one of the goblins raised it’s hand and pointed directly at Sir Brand. The brave knight placed his left foot on the bracken and felt a sharp shooting pain, causing him to stumble.
The dark knight slowly resheathed his sword and drew his bow. Drawing an arrow he aimed it at the carriage holding the ladies and let loose. Sure and true, the arrow screeched through the air and imbedded itself into the side of the transport. His mission apparently complete, the dark knight shouldered his bow and turned his horse, slowly walking back into the enveloping mist.
Callin still had a hound to deal with, which attacked him sinking its blood red teeth through his studded leather armour into his leg. Callin, annoyed at being bitten, plunged his shortsword into the fey beast, which dropped dead at the rogue’s feet. To Callin’s amazement the hound melted into the mist, disappearing completely as if it had never been
Sir Brand, in obvious discomfort, limped towards to goblin intent on dispatching it to the abyss from whence it came. The fact that Sir Brand was moving slowly gave the goblin its chance to escape and it disappeared into the mist also. Callin, now that the threat appeared to have departed, scanned the area for any further attack. Not seeing anything, Callin informed Br Arton that he would scout ahead in the woods to ascertain if the dark knight had indeed departed.
Deeper in the woods, near where the dark knight had appeared, Callin spied a large mound. Callin moved towards the mound and on closer observation found it was ringed by several standing stones. Eerily, the mist that had enshrouded the area was no longer there, but wisps of the fog still lingered, embracing the standing stones like lovers. On closer inspection, Callin discovered the tell-tale spirals of the Old Ways, confirming his suspicions.
While Callin was investigating the mound Br Arton walked over to Sir Brand to see what was the matter with the wounded champion.
“My Lord, you appear to be hurt. May I can be of assistance?” asked Br Arton
“I appear to have injured my left foot,” replied Sir Brand, self-consciously.
Br Arton helped Sir Brand remove the armour from his left leg and the brother examined Sir Brand’s foot. The knight’s foot was indeed very tender as if he had stood on a spike or some other trap. Sir Brand winced when his foot was touched but did not allow himself to cry out in pain. To the cleric’s amazement there did not appear to be any puncture wound or any bruising that he would have expected to see with such an injury.
Br Arton called on the healing might of Pelor and a wave of healing blue light radiated from his hands to Sir Brand’s foot.
“That should fix it, My Lord” uttered Br Arton.
The brother yet again examined the foot but once again the brave knight winced in obvious pain. Clearly the damage was still there. This puzzled the cleric who immediately thought that some foul magic was afoot. Br Arton called on Pelor to reveal if any dark magicks where affecting Sir Brand’s foot and lo and behold the foot glowed with magic. After some study of the magic Br Arton was able to deduce that it was some kind of curse. He informed Sir Brand of this further saying that he unfortunately did not have that particular gift at his disposal, but he would ask Pelor for the boon to heal Sir Brand first thing the next morn.
Callin arrived at the rock Sir Brand had perched himself upon and proceeded to inform Sir Brand and Br Arton of what he had found. Friar Leopold, on hearing this, moved in to find out more. The heroes then discussed the mound and what to do with it. Br Arton and Friar Leopold agreed to return to the mound for some further investigation after the wedding.
Baron Althor asked when the entourage would be moving again. Sir Brand informed him that they would be continuing on their way after the tree was removed. Callin, after seeing that the ladies were safe proceeded to pull the arrow out of the carriage and found a scroll rapt around it. It read’
“A handfasting gift
Magda”
Callin rolled up the scroll and said that we will have to show this to his lordship when they arrived.
To be Continued................................
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