Zardnaar
Legend
Just after 5E landed our group thought up a silly idea for a all cleric party. If done well that oculd actually work. Today we thought up something silly just because and here is what we came up with.
Thief (with healer feat). Uses quick hands for bonus action healing.
Assassin w/green flame blade. Mr I want to deal lots damage, takes the alert feat.
Mastermind, the support rogue advantage enabler. Uses green flame blade
Mr Tank. Fighter1/Rogue XYZ. Strength based brutal rogue using a rapier, shield master feat and expertise in athletics.
Arcane Trickster. Just because.
THe basic idea would be to overwhelm foes with sneak attacks (and pray). Probably a silly idea but there you go. ANy other daft ideas that might actually work? An all Paladin party I think could work as well.
Thief (with healer feat). Uses quick hands for bonus action healing.
Assassin w/green flame blade. Mr I want to deal lots damage, takes the alert feat.
Mastermind, the support rogue advantage enabler. Uses green flame blade
Mr Tank. Fighter1/Rogue XYZ. Strength based brutal rogue using a rapier, shield master feat and expertise in athletics.
Arcane Trickster. Just because.
THe basic idea would be to overwhelm foes with sneak attacks (and pray). Probably a silly idea but there you go. ANy other daft ideas that might actually work? An all Paladin party I think could work as well.