The two remaining shockers are clearly steamed by the killing of one of their own and they charge Osric, weapons flying high and low to cleave the poor horseman. However, his blood pounding in his ears, his reflexes on edge, he watches them both sail in, deflecting one casually with his lance, he ducks under the second one and breathes a sigh of relief as not a drop of blood is drawn.
However, his heart thuds again as he sees a huom, as large as his horse, the Battlemaster emerge from behind one of the shacks and charges. The massive huom's kyr'drat comes clean in, the precision of a trained warrior, and would have knocked him from the saddle if he hadn't pressed his body against Seamus' neck, but the blade still rattles his body as it bounces off his armor.
Taking a gamble here - trying to stay clear of the remaining shockers and especially the Battlemaster (no direct attacks, anyway), Osric is going to head due North, in between the buildings and the trees there, and see if he can draw any of the huom off and let the carriages gain some more distance. (I'll wait until next round to decide whether to head into the woods or double back into the village.)
OOC: Sorry for the delay in posting folks, suffice to say after 7 months of $*#($%*, I'm finally closing on my house today! Now all I have to do is find a new one...
"Well enough for now, varmit. I can't see a thing back here, how am I supposed to fight?" Kromgron asks, anger in his voice. However, the pain is still fresh, and he is keenly aware that he would not be able to catch the fleeing wagons if he were to stop to fight... "You want a boost?"
"Boost away, I'm too short to get a clear shot, but it looks like we're getting away," Nassitch asked. "That's good, right?"
Nassitch will try and take a shot if he can see anything.
OOC: Active Powers (Animal Affinity - Dex +4, Inertial Armor +5 AC), noted in earlier posts. Missile fire +8 (including -2 for range in excess of 70 but less than 140), damage 1d4 +2 vs Mythar. Precise Shot. Current AC is 25 (10 Base +5 Dex, +5 armor, +1 shield, +1 size, +3 class).
With a mighty heave Kromgron tosses the agile Nassitch atop the carriage roof, and then points his dorje at the Battlemaster. A crackle of electrical energy leaps from it's tip, screaming with a thunderous resonance past the other two carriages. The bolt of lightning explodes in a screeching pop against the side of Battlemaster causing Osric's horse to whinny and Osric's ears to ache. The Battlemaster however is only slightly pushed back by the energy blast and its armor seems to have gotten the worst of the damage rather than the creature itself. Kromgron:
dealt 3 vitality damage, made it's save, failed the strength check pushed back 5 feet
Nassitch now having a better line from the roof swiftly nocks and looses an arrow, as he watches it, it seems to be flying wide, so he quickly nocks and looses a second arrow. However, a gust of wind shoves the first arrow down and under the Battlemaster's defenses embedding itself partially under the creatures arm. The second arrow however is batted away by the massive warrior, it's reflexes amazingly swift for such a large creature. Nassitch:
dealt 3 vitality damage
Those who can see are surprised when the Battlemaster reels, grasping it's head in pain. However, it is echoed by a muffled scream from Olivia shakes visibly from some mental trauma. Olivia:
With an amazing clarity you get a momentary vision of Osric nearly surrounded by Huom warriors and a massive Huom, with a mental cry of rage you stab out at the largest one. Mind Thrust, fully augmented to 5pp (5d10 dmg), release focus for Psionic Endowment. Battlemaster fails it's save by 10, 30 vitality damage, 5 wound damage. However the psychic effort deals you 5 vitality damage.
Osric wheels his mount to the north, urging it into a near gallop, he deftly ducks under the kyr'drat of the shocker that still threatens him and rides past the shacks. He can see the Shockers behind him looking from him to the Battlemaster who is still reeling in pain, but the lesser warriors are no where in sight.
Nassitch can see that the Battlemaster seems to be stunned, while the two shockers are not giving chase to Osric. But as he watches, the carriage carries him out of view.
OOC: Uiim's carriage is now a good bit off the map, Log's is almost off the map past where Uiim's was, and Tau's wagon is right after Log's carriage. Osric is off the map to the north of the town. Combat is basically over unless people turn around to engage.
I'll go ahead and turn East, following the road. I'll try to remain hidden (hard to do, I know) amongst the trees and keep an eye out to see if anyone's following the carriages down the road.