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The Necromancer's Skull (Judge - covaithe)

Valthosian

First Post
Suppressing a groan of pain that he does not wish his allies of the moment to see, the dark elf picks himself up off the ground and brings his crossbow to bear on the remaining enemy, with a faint smile despite his condition, the hound suddenly glimmers with faerie fire, clearly illuminated for the rogue. Finally prepared, he unleashes his bolt.

Move Action: Stand up.
Minor Action: Attack with Darkfire.
Standard Action: Attack with crossbow.
Extra: Attempt to save.

Save vs Necrotic Damage. (1d20=6) Save Failed... again, even with +1 that I forgot to add in.

Attack with Darkfire to gain combat advantage. (1d20+6=13) Forgot to include +1 for timely posting, ultimately this gives a 14 vs Reflex which for the moment I'm assuming I missed.

Attack with crossbow against dog, factors in +1 for timely posting, does *not* assume combat advantage from Darkfire, add +2 if Darkfire is considered as having hit. (1d20+8=18) I'm assuming an 18 vs AC hits so Darkfire is immaterial.

Sneak attack damage in the case that Darkfire landed. (2d6=8)

Edit for mass fail:
Sly flourish damage roll. (1d6+9=12)
 
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garyh

First Post
Vlastos' silvery arcane blast hits the remaining zombie dog squarely in the shoulder.

Steppyn's fey lights illuminate the zombie dog's deathly form, allowing both him and all his allies to strike more easily. Steppyn's bolt then pierces the dog in its exposed rib cage, causing the creature to emit an eerie howl. Nonetheless, the drow is in a bad way. OOC: You don't seem to have rolled regular damage, Valthosian, just Sneak Attack damage. Gimme another roll for your regular damage. And was that a basic attack or Sly Flourish? (hint, hint ;))

The zombie dog takes a bite at Skalisss, and the dragonborn is ensnared in the undead jaws and brought down to the ground, the necrotic taint of the beast affecting him as well. (6 damage, prone, 5 ongoing necrotic damage, save ends.)

Initiative: Status
Steppyn: 5/27, ongoing 5 necrotic damage (save ends)
Yellow Zombie Dog: dead again
Blue Zombie Dog: down 34 (plus Steppyn's regular damage) HP, bloodied, Divine Challenge mark from Skalisss, granting Combat Advantage to everyone until the end of Steppyn's next turn.
Red Zombie Dog: dead again
-->Vixo: 11/28, ongoing 5 necrotic damage (save ends)
Skalisss: 18/27, prone, ongoing 5 necrotic damage (save ends)
Trevor: 17/29, +2 defenses until the end of his next turn
Vlastos: 24/24
All Shambling Corpses: dead again

lb86b.jpg
 

Brain

First Post
Vixo grimaces again as the lingering effects of the bite just won't go away. He carefully moves to engage the last dog, hoping to put it down.

Move Action - Move to I13 to flank with Skaliss

Standard Action - Riposte Strike vs Blue Zombie Dog
25 vs. AC for 13 damage
Also rolled save for end of turn, failed

Riposte Strike active - if Blue Zombie Dog attacks Vixo, he gets an immediate interrupt

[sblock=Stat Block]
Vixo - Male Kobold Rogue 1
Passive Perception:16, Passive Insight:11, Senses: Normal
AC:16, Fortitude:13, Reflex:16, Will:11 -- Speed:6, Size: Small
HP: 6/28, Bloodied 14, Surge Value 7, Surges left 9/9
Action Points: 1, Second Wind: Not used
Powers -
Shifty (Minor action shift 1) [Kobold Racial]
Deft Strike [Rogue 1]
Riposte Strike [Rogue 1]

King's Castle [Rogue 1]
Multiclass Fighter Power [Student of the Sword Feat]

Blinding Barrage [Rogue 1]
[/sblock]
 

JRYoung

First Post
OOC: Don't mess with the Blue Dragonborn ;)

Skalisss stands. Not sure if the Zombie dog is destroyed he attempts to do so. "Now I end you forever..."

Move Action: Stand

Minor Action: Renew Divine Challenge on Blue Zombie Dog.

Standard Action: Bolstering Strike on Blue Zombie Dog.
Bolstering Strike, vs AC, on Blue dog, +1 to hit for timely posting. On a hit Skaliss gains two temp hit points. (1d20+8=28, 1d8+4=7)
That is a crit for 12 points of damage!

Skalisss takes 5 HP damage then attempts a Save against ongoing effect: Skalisss save against ongoing necrotic effect (1d20=5)
Fail :(

[SBLOCK=Mini Stat Block]
Skalisss - Male Dragonborn Paladin 1
Passive Perception: 12, Passive Insight: 17
AC:20, Fort:15, Reflex:13, Will:15 -- Speed:5
HP 15/27, Bloodied 13, Surge Value 7, Surges left 11/11
Action Points: 1, Second Wind: not used
Powers -
Valiant Strike
Bolstering Strike

Piercing Smite
Paladin's Judgement
Dragon Breath USED
Lay on Hands
Divine Challenge

Channel Divinity: Divine Mettle
Channel Divinity: Divine Strength

[/SBLOCK]
 

garyh

First Post
Vixo's blade strikes the dog, causing it great pain - or at least, as much pain as the undead can feel.

Finally, Skalisss's mighty blow shatters the remaining dog into small, small bits of bone, but not before the dog bites the dragonborn with its last effort (4 damage, prone, no further ongoing damage).

All the undead have been sent to their final rest, but three of the party members still suffering.

OOC: Combat over, per se, but all three of those still suffering ongoing damage need to keep rolling till they make a save, and Steppyn has already used his Second Wind.

You've also earned this little bit of monster knowledge - zombies are completely destroyed on a critical hit, no matter how many HP they have remaining. You guys critted ALL THREE of the dogs (although the last dog might have been downed on damage alone by Vixo, if Steppyn's missing damage was factored in).


Initiative: Status
Steppyn: 5/27, ongoing 5 necrotic damage (save ends)
Vixo: 6/28, ongoing 5 necrotic damage (save ends)
Skalisss: 13/27, ongoing 5 necrotic damage (save ends)
-->Trevor: 17/29
Vlastos: 24/24
 

Valthosian

First Post
Steppyn

This officially... sucks :)
vs Necrotic Damage. (1d20=4)

Steppyn's eyes roll up into his head and he abruptly sways and collapses untidily on the ground.

[sblock=Mini-Stat Block]
Steppyn - Male Dark Elf Rogue 1
Passive Perception: 15, Passive Insight: 10
AC:17, Fort:10, Reflex:17, Will:14 -- Speed:6
HP:0/27, Bloodied:13, Surge Value:6, Surges left:5/6
Action Points: 0, Second Wind: used
Powers -
Deft Strike
Sly Flourish

Dazing Strike
Cloud of Darkness
Darkfire

Blinding Barrage
[/sblock]
 
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Vlastos

First Post
Good God man, exclaims Vlastos horrified at Steppyn's plight! Can anything be done for Steppyn lest he meet our patron's patron untimely and sorely unfairly to boot?
 

garyh

First Post
The drow's limp form lays on the ground, life seeping away...

Initiative: Status
Steppyn: 0/27, ongoing 5 necrotic damage (save ends), death saving throw needed next turn
-->Vixo: 6/28, ongoing 5 necrotic damage (save ends)
Skalisss: 13/27, ongoing 5 necrotic damage (save ends)
Trevor: 17/29
Vlastos: 24/24

OOC: Note to self regarding DMing of my first 4e adventure... On-going damage is serious business!
 

Brain

First Post
Move Action - Move to O12

Minor Action - Shifr to P12

Standard Action - Healing check on Steppyn to grant a savesucceeded
Also rolled save for end of turn, made it

[sblock=Stat Block]
Vixo - Male Kobold Rogue 1
Passive Perception:16, Passive Insight:11, Senses: Normal
AC:16, Fortitude:13, Reflex:16, Will:11 -- Speed:6, Size: Small
HP: 1/28, Bloodied 14, Surge Value 7, Surges left 9/9
Action Points: 1, Second Wind: Not used
Powers -
Shifty (Minor action shift 1) [Kobold Racial]
Deft Strike [Rogue 1]
Riposte Strike [Rogue 1]

King's Castle [Rogue 1]
Multiclass Fighter Power [Student of the Sword Feat]

Blinding Barrage [Rogue 1]
[/sblock]
 

Valthosian

First Post
Steppyn

vs Necrotic Damage, provided by Vixo. (1d20+1=21)

Hurray. Steppyn is no longer eating necrotic damage.

[sblock=Mini-Stat Block]
Steppyn - Male Dark Elf Rogue 1
Passive Perception: 15, Passive Insight: 10
AC:17, Fort:10, Reflex:17, Will:14 -- Speed:6
HP:0/27, Bloodied:13, Surge Value:6, Surges left:5/6
Action Points: 1, Second Wind: Used
Powers -
Deft Strike
Sly Flourish

Dazing Strike
Cloud of Darkness
Darkfire

Blinding Barrage
[/sblock]
 
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