• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Necromancer's Skull (Judge - covaithe)

Vixo and Vlastos are able help keep the party on track, and they make good progress during the early part of their travel.

Successes - 3 / Failures - 1
 

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Trevor is able to keep the group moving at a good pace.

Endurance (1d20 5=19)

Successes - 4 / Failures - 1

OOC: No 24H bonus for DM taking player's action.

Thanks for the heads up, Brain! Everyone can now take the second round of checks.
 


Skalisss is more observant as the day goes by - perhaps due to the warming sun stirring his reptilian senses - and he's able to catch sight of a patch of poison oak before the party stumbles through it.

Successes - 5 / Failures - 1
 



The party's keen eyes do a fine job of keeping them on the path to Marlowe's Grove. At this rate, nothing could possibly go wrong.

Successes - 7 / Failures - 1
 



Into the Woods

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