Raven Crowking
First Post
billd91 said:No. Everyone has understood it at some level.
Then why wouldn't you want player skill to be as involved (not more involved) in social interaction than in combat?
billd91 said:No. Everyone has understood it at some level.
Raven Crowking said:Then why wouldn't you want player skill to be as involved (not more involved) in social interaction than in combat?
Wolfwood2 said:It's the responsibility of the player to chose which of those social tactics they roll with, because the type of tactic chosen will have reprecussions on the future plots. If you're the type of player who can't handle that... if you're going to hesitate for minutes at a time going, 'I don't know, I don't know, how should I do this"... please do not play a social character. (Can you tell I have bitter experience here?)
Once the tactics are chosen, by all means roll the dice.
That's my take on it.
billd91 said:But it is. As I said, the player picks the approach, the topic, the goal and all of that can be affected by the player's skill. A good approach, topic, goal, and execution can all generate circumstance bonuses.
Raven Crowking said:How does the player pick the approach? Do you mean that he chooses what skill to use?
[snip]
How does the player pick the topic? I'm not exactly sure what you mean by that.
Jedi_Solo said:My impression (which may be incorrect - and correct me if I'm wrong, billd91) was that billd91 was saying the player determines that they will Bluff the guard by saying the PC is visiting royalty or that the player says the PC will Intimidate the captive by smashing a chair against the wall.
Then once the DM knows what the PC will be attempting (a bluff check) and how they will be attempting it (visiting royalty) the dice hit the table and determine the outcome.
billd91 said:If the player picks an approach that is promising, has a goal reasonably easy to reach, and the topic of conversation works from that approach and toward that goal pretty well, then expect a good circumstance bonus. Make choices that aren't so good, there may even be penalties.