log in or register to remove this ad

 

D&D 5E The New D&D Book: Tasha's Cauldron of Everything!

tashacover.jpg


The new D&D book has been revealed, and it is Tasha's Cauldron of Everything, "a magical mixture of rules options for the world's greatest roleplaying game." The 192-page book is due out November 17th, with standard and alternate covers, and contains more subclasses, spells, character options, group patrons, and rules. Oh, and psionics!


tasha.png

Cover art is by Magali Villeneuve

WHAT WONDERFUL WITCHERY IS THIS?

A magical mixture of rules options for the world's greatest roleplaying game.

The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn’t want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.
  • EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.
  • MORE CHARACTER OPTIONS. Delve into a collection of new class features and new feats, and customize your character’s origin using straightforward rules for modifying a character’s racial traits.
  • INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.
  • SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.
  • EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.
  • A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.
Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master’s Guide. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.

Here's the alternate cover:

Screen Shot 2020-08-24 at 4.07.15 PM.png


UPDATE! An online event called D&D Celebration from September 18th-20th will be hosted by Elle Osili-Wood, which is "an epic live event with panels, gameplay, & previews of the book!" See the video in the Tweet below!

Gather your party and join the adventure at  D&D Celebration 2020, an online gaming event open to fans all over the world!

Celebrate the release of  Icewind Dale: Rime of the Frostmaiden  with a weekend of Icewind Dale–themed virtual play sessions and help us create the biggest virtual tabletop roleplaying game event ever! Fans will also get the chance to preview some content from  Tasha’s Cauldron of Everything, the forthcoming book featuring massive rules options, subclasses, and more for the fifth edition of Dungeons & Dragons. Watch featured play sessions with D&D luminaries and learn something new with a slate of panels led by the D&D design team and community.


UPDATE! Check out the Nerdarchy site for some previews.


tcoe-eldritch-storms.jpg


Chapter-1-Opener-Tasha-and-Baba-Yaga-scaled.jpg


UPDATE! Other news items around the web about this book:




 
Last edited:

log in or register to remove this ad

Russ Morrissey

Russ Morrissey


log in or register to remove this ad



ChaosOS

Legend
Supporter
Poking at Morrus aside, this looks really good but also kinda what I expected - PHB+DMG3/XGTE2 with Tasha as the lead character finalizing all the UA we've been getting, plus a few more things.
 

TarionzCousin

Second Most Angelic Devil Ever
Ok, calling it a cauldron "of Everything" now makes me expect the following to be in this book:

  • Greyhawk
  • Dragonlance
  • Dark Sun
  • Planescape
  • Mystara
  • Cthulhu et al.
  • Delicious recipes
  • All spells previously in D&D not yet officially in 5E
  • An incense censer shaped like a happy pig
  • Three monocles of different sizes
  • Ten new ballroom dances with step by step instructions
  • A Star Trek™ style Holodeck
  • and Gnome Paladin subclasses, lore, and mutliple images
 

Ath-kethin

Elder Thing
It's posted on Amazon as another $50.00 book, but that is like $35.00 with discounts. I do like that Wizards has the alternate covers just at the LFGS. They do much more for the game than just sell books.
I kind of wish they'd STOP doing the alternate covers. I love them all, and I've bought them all, and buying them all was much easier when it was just one book every year that got the special cover instead of 3+ books a year.

It's a consistent way to support my FLGS, but it adds up!
 

J-H

Adventurer
Interested:
Subclasses, if good. Assuming still no psionics.
New feats
New spells, items, etc.
Sidekick rules & expanded environmental rules

Not interested:
Parleying with monsters (unnecessary)
Racial changes
Puzzles

On the fence:
Group patrons

I think subclasses is what tipped me over to buying Xanathar's. We'll see what's in TCE... hopefully 2-3 subclasses for each.
If we're lucky they slip in a rebalance for Ranger.
 



aco175

Legend
It's a consistent way to support my FLGS, but it adds up!
My FLGS offer 15% off new products, so this helps. It is not always as cheap as online, though price is not everything. They are back open now with the corona and everything. There is lines outside, so that is good for them.
 



aco175

Legend
Am I the only one thinking that some of this overlaps with LevelUp and all the other threads over the last couple weeks?
 



Hmmm...on the fence about this one.
I like the idea of customizing racial traits and getting more options for classes and subclasses. Not sure we need a whole new set of sub-systems.
Why do we need rules for parleying with monsters? Some creatures you can try and talk to and maybe you can use your skills (Deceive, Persuade, Intimidate) to win them over....and some creatures you just cannot reason with.
And yeah, sometimes you do not talk but resort to violence immediately. And, in my book, that's fine, too.
Not sure where Wizards is going there....
As peaceful as I am in real life, I do enjoy the option of sometimes just bashing evil in the face instead of trying to find a compromise.
Don't want to read a " violence is bad and if you don't try and talk to every monster you're a bad person" disclaimer.
 
Last edited:

So the Artificer was already released in the Eberron Book and the Sidekick rules in the most recent starter set. Not a big fan of them re-printing of things but I'll live with it.
 



Oofta

Title? I don't need no stinkin' title.
Hmmm...on the fence about this one.
I like the idea of customizing racial traits and getting more options for classes and subclasses. Not sure we need a whole new set of sub-systems.
Why do we need rules for parleying with monsters? Some creatures you can try and talk to and maybe you can use your skills (Deceive, Persuade, Intimidate) to win them over....and some creatures you just cannot reason with.
And yeah, sometimes you do not talk but resort to violence immediately. And, in my book, that's fine, too.
Not sure where Wizards is going there....
As peaceful as I am in real life, I do enjoy the option of sometimes just bashing evil in the face instead of trying to find a compromise.

Like XGTE I'll probably buy the book and ignore the bits that don't make sense for my game. Some people want more concrete rules on parlay for example, but I doubt I'll ever use them.
 

Advertisement1

Latest threads

Advertisement2

Advertisement4

Top