D&D 5E The New D&D Book: Tasha's Cauldron of Everything!

The new D&D book has been revealed, and it is Tasha's Cauldron of Everything, "a magical mixture of rules options for the world's greatest roleplaying game." The 192-page book is due out November 17th, with standard and alternate covers, and contains more subclasses, spells, character options, group patrons, and rules. Oh, and psionics! Cover art is by Magali Villeneuve WHAT WONDERFUL...

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The new D&D book has been revealed, and it is Tasha's Cauldron of Everything, "a magical mixture of rules options for the world's greatest roleplaying game." The 192-page book is due out November 17th, with standard and alternate covers, and contains more subclasses, spells, character options, group patrons, and rules. Oh, and psionics!


tasha.png

Cover art is by Magali Villeneuve

WHAT WONDERFUL WITCHERY IS THIS?

A magical mixture of rules options for the world's greatest roleplaying game.

The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn’t want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.
  • EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.
  • MORE CHARACTER OPTIONS. Delve into a collection of new class features and new feats, and customize your character’s origin using straightforward rules for modifying a character’s racial traits.
  • INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.
  • SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.
  • EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.
  • A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.
Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master’s Guide. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.

Here's the alternate cover:

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UPDATE! An online event called D&D Celebration from September 18th-20th will be hosted by Elle Osili-Wood, which is "an epic live event with panels, gameplay, & previews of the book!" See the video in the Tweet below!

Gather your party and join the adventure at  D&D Celebration 2020, an online gaming event open to fans all over the world!

Celebrate the release of  Icewind Dale: Rime of the Frostmaiden  with a weekend of Icewind Dale–themed virtual play sessions and help us create the biggest virtual tabletop roleplaying game event ever! Fans will also get the chance to preview some content from  Tasha’s Cauldron of Everything, the forthcoming book featuring massive rules options, subclasses, and more for the fifth edition of Dungeons & Dragons. Watch featured play sessions with D&D luminaries and learn something new with a slate of panels led by the D&D design team and community.


UPDATE! Check out the Nerdarchy site for some previews.


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UPDATE! Other news items around the web about this book:




 

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Mecheon

Sacabambaspis
Isn't there a good argument for birds to actually be the last surviving dinosaurs?
There's no argument against it (Well, no serious argument, yeah, I'm gonna give absolutely no respect to the BAND-its, and if you know what this is, well, you're as much of a dinosaur nerd as I am). Birds are maniraptoran dinosaurs and there's no clear line where we split "Dinosaur" into "Bird"

Other maniraptoran dinosaurs include famous ones like Velociraptor or Utahraptor, alongside weirdos like Therizosaurus or Yi, and the 'oh hell where does this even fit on the bird/dinosaur scale' of Serikornis, Anchiornis, Archaeopteryx and Confuciusornis where which side of the bird/dinosaur debate they fall onto is a matter of personal choice
 

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Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
For me, I was always under the impression that the "dog-like" bit of the description was in reference to the shape of the kobold's head. This view was reinforced by early 2e's illustrations making them look like pugs....
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I uttlery refused to have kobolds look like that in my campaigns, and defaulted back to the 1e look. I was rather meh on 3e's "dragon-little" look (though I did like the dragon connection added to their lore), but preferred it over 2e's art.
 



Mecheon

Sacabambaspis
Still kind of hard to imagine a brontosaurus with feathers.
Bronto's possibly didn't, but the common ancestor of dinosaurs and pterosaur had feather-like structures. Generally speaking the lines we have evidence for them appearing are the Ceratopsians (IE: Triceratops) and the Therapods (Velociraptor, Tyrannosaurus, etc.), plus their very close relatives the Pterosaurs (Pteranadon, Quetzalcoatlus) were covered in not-feathers, and crocodiles have the gene in them as well (albeit deactivated)
 



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