D&D (2024) The New DM Tools In The New Dungeon Master's Guide

DMG contains an alphabetical miscellany of varied things to help you prep or run a game.

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The 2024 Dungeon Master's Guide contains a 'toolbox'. The DM's Toolbox is the third chapter in the book, presented as an alphabetical miscellany of varied things to help you prep or run a game.

Each entry is 1-2 pages long and includes things like creating monsters, fear and mental stress, chases, firearms and explosives, and traps. For example, it goes in depth into chases, with details about wilderness or urban chases.

Much of the topics were already in the 2014 DMG--albeit organized differently. Some new topics include character death, and more detailed look at alignment--and how actions determine alignment and not vice versa.

Also included is a big table of 'dungeon quirks'--why, then, and by whom was it built? Examples include made by giants (with everything being larger scale), built on top of a cloud, and so on.

There's plenty more stuff--environments, a settlement tracker (Chris Perkins and James Wyatt roll up a random settlement in the video), hazards, mob rules, marks of prestige (rewards like deeds, medals, or titles).


 

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Chaosmancer

Legend
The DMG was not designed primarily as a guide to new DMs until this not-yet-released version. So that's nearly 50 years of a book with the same name having a different and broader purpose. The consequences of changing that purpose without relabeling it, or even publishing it as part of a different edition, are all on WotC.

What specifically is missing from the 2024 DMG that you feel is needed?

Because, there is a little thing to note.

The 1st Edition DMG was 240 pages
The 2nd Edition DMG was 192 pages
The 3.5 DMG was 320 pages
The 4e DMG was 224 pages
The 5e DMG was 320 pages

The 2024 DMG is 384 pages long.

That means, you could fit the entirety of any other editions book into it. So, what specifically is missing that you feel should be in there for DMs?
 

Oofta

Legend
Supporter
What specifically is missing from the 2024 DMG that you feel is needed?

Because, there is a little thing to note.

The 1st Edition DMG was 240 pages
The 2nd Edition DMG was 192 pages
The 3.5 DMG was 320 pages
The 4e DMG was 224 pages
The 5e DMG was 320 pages

The 2024 DMG is 384 pages long.

That means, you could fit the entirety of any other editions book into it. So, what specifically is missing that you feel should be in there for DMs?
The first 2 chapters will be targeted at new DMs. The rest of the book? Most of it should be useful for all experience levels.

For that matter, I'll read the first 2 chapters when I get the book just because it's good to go back to the basics sometimes.
 

Micah Sweet

Level Up & OSR Enthusiast
What specifically is missing from the 2024 DMG that you feel is needed?

Because, there is a little thing to note.

The 1st Edition DMG was 240 pages
The 2nd Edition DMG was 192 pages
The 3.5 DMG was 320 pages
The 4e DMG was 224 pages
The 5e DMG was 320 pages

The 2024 DMG is 384 pages long.

That means, you could fit the entirety of any other editions book into it. So, what specifically is missing that you feel should be in there for DMs?
Lots of art in that 384 pages. More than any other DMG, I think they've said. Compare that to 1e.

"It's not the years, it's the mileage".
 


Chaosmancer

Legend
Lots of art in that 384 pages. More than any other DMG, I think they've said. Compare that to 1e.

"It's not the years, it's the mileage".

So there is nothing missing from the book specifically? Because saying "but there is a lot of art on those pages" doesn't actually answer that question. Even with enough art to cover 50 pages, it still has nearly a 100 on 1e... which by the way, had a ton of random charts which are just about as useless as any inspirational art.
 


pemerton

Legend
Questing Beast read the AD&D DMG cover-to-cover a few years ago and surprised a whole lot of grognards with what he’d found because they hadn’t read the AD&D DMG cover-to-cover either.
I've found that too, that people who hark back to early days nevertheless seem to lack familiarity with Gygax's rulebooks.
 
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Micah Sweet

Level Up & OSR Enthusiast
So there is nothing missing from the book specifically? Because saying "but there is a lot of art on those pages" doesn't actually answer that question. Even with enough art to cover 50 pages, it still has nearly a 100 on 1e... which by the way, had a ton of random charts which are just about as useless as any inspirational art.
I liked those charts. They are just as inspirational to me as any art might be. And word count might vary due to the size of the typeface.

We are back to preference.
 


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