What makes sense? The change in the feat? Someone's comment?KaeYoss said:Well, it does make sense. Anyway, my Bladesinger's Spring Attack doesn't work at all in 3.5e.
sithramir said:I had just assumed that this was to prevent higher levels from making full attacks on the guy and being able to move without AoO's?
I attack 3 times and "spring away". Kind of powerful in that reguards.
Certainly not. Unfortunately "moving in this way" (both before and after the attack) is what keeps you from suffering an AoO.Lord Pendragon said:I never found this to be so. "Can" doesn't suggest "must" at all to me.![]()
Lord Pendragon said:What makes sense? The change in the feat? Someone's comment?
And why won't your bladesinger's Spring Attack work anymore?![]()
You may be right. In fact, you're probably right. As I said, I'm not up in arms about the change. But at least for now, it seems unnecessary, and despite what some are saying here, never seemed like it was a "necessary part" of the maneuver.Tellerve said:I think you are just holding onto the old spring attack mental images. It shouldn't take too long to imagine a quick dodge to the side of the enemy to pull their attention a strike, and then your quick retreat as being the spring attack of being up close. The new one, well, you move in strike and before he can get a good beed on you, you dodge 5' to the side. Seems fine and dandy to me.
That's another one I'm not sure about. The new Haste is practically worthless, IMO. But that's a different thread.KaeYoss said:But alas, haste doesn't grant extra actions any more (which is good IMO).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.