The newly revised HOLY $#!& spell

Well, this is gonna be my last bump of this thread in the interests of amity- I just want him to know that we're really not rude, although the increasingly mocking tone of all the replies makes it a little hard.

Really, though, the rude thing is calling an entire community 'rude' for not commenting on your post fast enough and then not even bothering to check back in.

Bah, whatever.
 

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Hm, just thought I'd bump this back up and compare and see if you've revised it at all...

Edit: Okay, doesn't look like it.

On reflection, I have to say, this spell is a little over the top even for a sorcerer or wizard spell. Let's see- it makes you immune to almost everything, gives you fantastic mobility, and inflicts about as much damage as a meteor swarm, but it's force damage, so virtually impossible to resist. Hmm.

I'd say that the movement/incorporeal/immune to any sort of harm stuff alone is worth a 9th level spell- it's roughly a variant of astral spell, minus the plane travel part, only without the vulnerability to having your silver cord cut.

What happens if your projection is destroyed? Right now it's kind of a cheap way of doubling your hp and then going off to wollop someone in the next room for 25d6 damage, no save or resistance.

Sooo... it's presently a lot like an astral spell + meteor swarm without a save + Tenser's transformation. I see no real drawbacks- the helpless body thing isn't really a drawback, since any 17th-level or higher caster is going to ward their body heavily before casting it (especially since they can't cast other spells from their projection).

So on reflection, I'd definitely tone it down a lot.
 
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After all this time, you still aren't going to reply?

Sigh.

Really, I do hope you return to this thread, because the idea you have here is ok- it just needs better execution.
 


I would make this probably a Level 12 or Level 13 spell. (I have spells above Level 9 so that more than just metamagic spells can be used in those slots.)
 

I've been considering having uber-level spells as well; with Epic characters, I don't see why not, really. Although they are out of hand and over the top.
 

the Jester said:
I've been considering having uber-level spells as well; with Epic characters, I don't see why not, really. Although they are out of hand and over the top.

I just haven't figured out yet how to justify having epic spells AND high-level spells, especially since those high-level spells are likely to be more powerful than the epic spells.
 

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