The next 40$ 200-page hardcover fron WotC should be a . . .

A detailed 'core book' describing how to play d20 in a present-day setting . . .

. . . oh. wait. *goes and pre-orders Modern* All better!
 

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A TRUE campaign sourcebook...

300+ page hardback with everything a DM needs to take his players from 1st to 20th level.

5-10 pregenerated characters.
8-10 individuel adventures all loosly tied together
3-5 side quests
All notable npcs
All needed maps
local economics
timelines of the region
50% Role-Playing/25% Hack-n-slash/25% puzzle solving

etc...
etc...

Basivly a D&D Campaign Bible for DMs who just don't have the time anymore. :(
 


T. Underbridge said:
... d20 mass combat system. Rules for running a kingdom, as in an updated and more generic version of Birthright, would be nice as well.

I have to agree! (Well, don't know about Birthright, but mass combat and rulership rules.) I think a book full of rules for things like mass combat, contests, duels of all types (including spell duels), rulership rules (including an overview of several different legal systems from different cultures, taxation, tithes, etc.), a reputation system, and similar stuff would be great!

Why Mr. Underbridge, it's been a while since I've seen you around! Welcome Back!
 


BOZ said:
i'll tell you what i'd like to see. something that winds up being a combination of unearthed arcana, the tome of magic, and the book of artifacts. :)

Tome of Magic 3e was one thing I was thinking would be cool. Cram it full of spells, including ones for some of the prestige classes that have been released in the splatbooks... and magic items, and artifacts.

Actually, maybe this is what Unearthed Arcana 3e will be. I have a feeling we'll eventually see one.
 

Dungeons & Dragons: Adventures in Space

Forget using the name Spelljammer. Make use of the core rules using the ships, equipment, races, etc. Tons of new feats, some new skills (or new uses).. it's a gold mine just waiting to be exploited, and they just need to give someone the basic rules for space travel, how to craft adventures... and it can contain all of the missing SJ monsters like Giff.. :D



Chris
 

An Arabian Adventures book, with a featured setting of Al-Quadim, or something similar...

with news classes, advice on cultural setting, new spells, magi items, and monsters...

basically like OA, but middle eastern.

It doesn't really need to be a 200 pager, especially as alot of the monsters and stuf are already done, but this book would be fantastic!
 

Olive said:
An Arabian Adventures book, with a featured setting of Al-Quadim, or something similar...

with news classes, advice on cultural setting, new spells, magi items, and monsters...

basically like OA, but middle eastern.

I second that!
 


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