D&D 5E The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL

We peered, poked, squinted, flipped, and enhanced the teaser image that WotC put out last week, and it turns out we got it right -- the next book is, indeed, Journeys Through the Radiant Citadel. Wraparound cover art by Evyn Fong Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their...

We peered, poked, squinted, flipped, and enhanced the teaser image that WotC put out last week, and it turns out we got it right -- the next book is, indeed, Journeys Through the Radiant Citadel.

journey_citadel.jpg

Wraparound cover art by Evyn Fong

Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?

Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.
  • Thirteen new stand-alone adventures spanning levels 1 to 14, each with its own set of maps
  • Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse
  • Each adventure can be set in any existing D&D campaign setting or on worlds of your own design
  • Introduces eleven new D&D monsters
  • There’s a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between


Slated for June 21st (update - I just got a press release which says it's June 21st "in North American stores"; I'm not sure what that means for the rest of us!), it's a 224-page adventure anthology featuring a floating city called the Radiant Citadel. The book is written entirely by people of colour, including Ajit George, who was the first person of Indian heritage to write Indian-inspired material for D&D (in Van Richten's Guide to Ravenloft). Around 50 POC writers were involved in total in various ways.

The Radiant Citadel is on the ethereal plane and is carved from the giant fossil of an unknown monster. A massive gemstone called the Royal Diamond sits at the core, surrounded by a bunch of smaller Concord Jewels, which are gateways to the Citadel's founding civilizations. DMs can link any world to the citadel by placing a Concord Jewel there.

The Citadel, unlike many D&D locations, is more of a sanctuary than a place of danger. The book's alternate cover features a Dawn Incarnate, a creature which is the embodiment of stories and cultures.


The adventures are as follows:
  • Salted Legacy
  • Written In Blood
  • The Fiend of Hollow Mine
  • Wages of Vice
  • Sins of Our Elders
  • Gold for Fools and Princes
  • Trail of Destruction
  • In the Mists of Manivarsha
  • Between Tangled Roots
  • Shadow of the Sun
  • The Nightsea’s Succor
  • Buried Dynasty
  • Orchids of the Invisible Mountain
UPDATE -- the press release contains a list of some of the contributors: "Justice Ramin Arman, Dominique Dickey, Ajit A. George, Basheer Ghouse, Alastor Guzman, D. Fox Harrell, T.K. Johnson, Felice Tzehuei Kuan, Surena Marie, Mimi Mondal, Mario Ortegón, Miyuki Jane Pinckard, Pam Punzalan, Erin Roberts, Terry H. Romero, Stephanie Yoon, and many more."

citadel_cover.jpg

Regular cover by Even Fong

citadel_alt.jpg

Alternate Cover by Sija Hong
 

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DarkCrisis

Reeks of Jedi
For what it's worth, Sigil is also explicitly mentioned as recently as Tasha's (at least), to the point where there's an art piece in the section on Group Patrons depicting Rhys, ex-Factol of the Transcendent Order, training students at Sigil's Great Gymnasium.

They haven't done much with Sigil, but it clearly hasn't been forgotten or discarded.

Cool didnt know that. Stopped buying D&D books a while ago (getting way to bloated for my liking).
 

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Vaalingrade

Legend
Protip: On the whole, this forum hates every new book as soon as it is announced. I can't remember the last time a book announcement thread wasn't flooded with negativity and griping. (Then when the book actually comes out, a new thread is made that's generally positive! Never bothered to check whether any of the same people participated in both.)
New WotC book contains five sheets of twenty dollars bills.

D&D Fans: Why aren't they 50s?! They're trying to bribe us! 20 dollar bills are ugly! They're the new kind of 20 with anti-counterfetting in it, so I'll never use it! Why no euros? THE OLD BOOKS NEVER HAD MONEY IN, HOW DARE THEY!
 

Hutchimus Prime

Adventurer
For what it's worth, Sigil is also explicitly mentioned as recently as Tasha's (at least), to the point where there's an art piece in the section on Group Patrons depicting Rhys, ex-Factol of the Transcendent Order, training students at Sigil's Great Gymnasium.

They haven't done much with Sigil, but it clearly hasn't been forgotten or discarded.
There’s also a portal key to Sigil as an item in Tomb of Annihilation.
 

Undrave

Legend
Maybe instead of a box, it'll come in a giant egg!
Maybe the book will be sold as a series of parchment scrolls?!
I remember when the fact that not every problem had to be solved through combat was touted as one of the hallmarks of old school D&D that made it superior. Guess those goalposts are pretty maneuverable.
Yeah but back in those day, it still meant all the goblins died :p you didn't win by being nice :p
 



One set of these is not like the other though. Fantasy is changed but its not necessarily better. We have better production value.

Climate change is actually important. ITs just odd to equate it with Fantasy aesthteics.
I didn't say fantasy had changed - it hasn't - it has always been a mixture of the silly and the serious. What has changed is it is much more mainstream now.

And that wasn't my point. My point was that when all we had to worry about was people not taking the literature we like seriously enough, we had it so much easier than people growing up these days. We didn't know we where born, basically.
 



Hussar

Legend
No one likes whiners.

For me it’s more about looking at the points being made and realizing that nearly everything that’s being held up as a negative is a positive to me

New planar adventure that has nothing connected to Planescape? Fantastic. I hate Planescape and refused to buy anything from that setting. Finally a planar book that I might actually like.

New themes that aren’t the same old tired stuff? Great!

Original adventures that aren’t reprints? Fantastic.

Lighter tone? Ok. I’m down for some of that.

On and on. Like I said, pretty much every thing that folks are bitching about seems like a feature to me.

Plus it has the added bonus of pissing certain people off and that’s just an added bonus.
 

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