Aldarc
Legend
I'm surprised this portion of the interview has not been mentioned:
I get the feeling here that WotC is taking lessons from Paizo and the idea of developing a long-term product strategy.Mearls: We’re actually much better off creating a single, stable edition. It’s easier for fans, it’s better for continuity for writers and designers, and it’s much easier in terms of creating a long-term product strategy. It would be great if the playtest feedback was such that we felt comfortable dropping any reference to editions or numbers in the final game’s title.