Ahnehnois
First Post
If the system truly presents this as a dichotomous choice, then yes. If it's more skill-based, you'd never be making that choice. For example, a rogue never really has to choose between stealth and diplomacy. He can do both if he wants. There are limits on how he can spend his resources, but it's a pretty open system.Interesting. So what, in your mind, is the distinction beteween 3e multiclassing, and some hypothetical D&Desque classless game where a character who gains Level X can choose between barbarian rage and increased spellcasting? Do they have roughly equal levels of "niche protection," even though the latter doesn't have classes?
The fighter is really just getting early access. If you're thinking in terms of core only, there might be a significant difference in access, but once you start throwing in the broad range of 3e options, there are a lot of ways of getting those feats (and Whirlwind Attack isn't all that great anyway, but that's an aside).What about feats such as Whirlwind Attack that are prohibitive in terms of prerequisites for most other characters?