• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 5E The odd job[Ooc]

Commoner
Medium humanoid (any race) any alignment
Armor Class: 10
Hit Points: 4 (1d8)
Speed: 30 ft.
STR: 10 (+0)
DEX: 10 (+0)
CON: 10 (+0)
INT: 10 (+0)
WIS: 10 (+0)
PRE: 10 (+0)
Senses: passive Perception 10
Languages: any one language (usually Common)
ACTIONS
Club: Melee Weapon Attack: +2 to hit, reach 5 ft., one target
Hit: 2 (1d4) bludgeoning damage

Commoners include peasants, serfs, slaves, servants,
pilgrims, merchants, artisans, and hermits.
Excellent Gheedon is one very lucky man lol. I'll update you after breakfast.
 

log in or register to remove this ad



Between Hrgack, Galdar, Ana, and Aloysuis, we have 2 15s, a 14, and a 12 strength. That's 56*30 or 1680 lbs of thrust. Once the cart is in motion, the wheels should allow us to reach a speed above 5ft/rnd. When we catch up to Graan, I assume he could grab the reins and really help us get the thing moving. Asha and Gheedon can lend a hand if they like but as long as they aren't on the cart, we should be good.

We might want Hrgack and/or Galdar to pull on the reins while some of us push from behind, but that seems like something Graan would excel at. :)
 

Between Hrgack, Galdar, Ana, and Aloysuis, we have 2 15s, a 14, and a 12 strength. That's 56*30 or 1680 lbs of thrust. Once the cart is in motion, the wheels should allow us to reach a speed above 5ft/rnd. When we catch up to Graan, I assume he could grab the reins and really help us get the thing moving. Asha and Gheedon can lend a hand if they like but as long as they aren't on the cart, we should be good.

We might want Hrgack and/or Galdar to pull on the reins while some of us push from behind, but that seems like something Graan would excel at. :)
That's assuming physics works as expected mwuhaha
 






Into the Woods

Remove ads

Top