• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The offical ENWorld Doom 3 reaction thread.

Droogie said:
The horror element, the whispering voices, the mysterious tendrils of otherworldly goo growing all over the place, and the unraveling story via pda's....all remind me of System Shock 2. Not so much the exact story, but the feel. I loved SS 2.

Dangit, all these reminders of how much fun SS 2 was (but not as cool as the original when it first came out) just goes to remind me that I never did manage to complete the game. I got to a point where you're supposed to activate some sort of transmitter, but I somehow managed to miss a step/trigger earlier in the game and it just plain wouldn't let me continue. I got frustrated and was too annoyed to just restart from scratch.

Well, memories fade, the old seems new, and of course it doesn't hurt that I have a nicer computer to run it now now either ;) I think the last straw was someone's mention of a new texture pack to upgrade the looks a bit. Definately going to have to see if I can't find that.

Hatchling Dragon
 

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KenM said:
I look at it like this: You are in a place with lots of dark areas where things are coming out and trying to kill you. I would keep a gun out with my flashlight. ANy other way is stupid. I understand the game makers were going for suspence, ect.. But if you were really in that situation, you would not put your gun away. I'm still happy with the game.

I was planning on using the duct tape mod but then I got to the area where you accompany the scientist (who is carrying the lantern) through the darkened areas where every so often an EMP pulse knocks out the lights for a second. The suspense is SUCH an important part of the game that I don't want to ruin it. If I had the ability to use the flashlight at the same time as my gun then the first time I ran into those spider creatures wouldn't have been as creepy but since I played it as intended (no duct tape) I ended up having a nightmare about those beasties last night. Damn I love this game! :)
 

Question: At one point roughly halfway through, there is a choice to be made of whether to do something or not (I'll leave the specifics out to avoid spoilers). What I want ot know is is there a difference in story and/or game play after that point as a result?
 

Kid Charlemagne said:
Question: At one point roughly halfway through, there is a choice to be made of whether to do something or not (I'll leave the specifics out to avoid spoilers). What I want ot know is is there a difference in story and/or game play after that point as a result?

Nope. If you choose not to do it, game takes over and makes the decision to do it. It was almost a way to play the game more than once, but I guess they ran out of time to develop it and made it cheesy instead. :(
 

Does it change the way the last encounter with Swann plays out? For what its worth, I chose to not do the action in question.
 

Into the Woods

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