JoeNotCharles
First Post
[sblock=Traits and Rewards]
[MENTION=82643]CaBaNa[/MENTION]: For succeeding at your Courtesy skill check, Hobnob gains an Advancement Point. That means you fill in one of the boxes to the right of that row of skills.
At the end of the adventure, you can trade in your Advancement Points to increase your skills. The first point in each group is fairly easy to get, but each one after that gets harder (and you can't get more than three for each skill group).
So, now that you've done the medium difficulty task of impressing this fairly grumpy dwarf, if you want to gain another Advancement Point using Courtesy, Song or Riddle, you'd need to do something more difficult, like convincing a troll to sit down to a civilized dinner instead of cooking you up with Courtesy, or outwitting the king's smartest counselor with Riddle. To gain a third, you'd need to do something truly epic, like outwitting Saruman himself with Riddle, or singing the Dark Lord to sleep on his dark throne.
BUT you can also invoke one of your traits to make it more likely to get an Advancement Point. Not 100% certain - I might still decide the roll was not important enough to gain a point even with a trait - but it's one of the things I take into account when deciding.
So, to recap, the 3 things you can use traits for:
1. Automatically succeed at a roll (with minimal success, and no chance of an Advancement Point).
2. After making a roll, make it more likely that you'll receive an Advancement Point.
3. Allows you to make a roll in a situation where most people wouldn't even get one.
Nope, doesn't cost anything. The limits on them are that you only get a marginal success (which doesn't matter here, since you have no chance to get an extraordinary success, since you have no d6 skill dice to roll - in fact, the only way you can succeed is by rolling 12 on the d12, which is an auto success) and that you can't get Advancement Points if you don't roll. And that you have to persuade me the trait can actually help you - in this case, I'd be tempted to say that this dwarf is prejudiced against elves and isn't going to be swayed by elven beauty, but I'm not going to do that because it wouldn't help me demonstrate how traits work.
So, yeah, using the trait's a no-brainer for you.
To make the choice a little easier, it's really not necessary for everybody to succeed. One of the two hobbits has already impressed Glóin greatly - that means he'll be very likely to help you with your new business venture. If the other one also impresses him, he'll be pretty much in your pocket, but if not, unless you really blow your roll badly and offend him, it won't be much of a drawback.
And in the short term, as long as a fair number of you impress him, he's not going to kick you out of his office or anything.
Ditto!
[/sblock]
[MENTION=82643]CaBaNa[/MENTION]: For succeeding at your Courtesy skill check, Hobnob gains an Advancement Point. That means you fill in one of the boxes to the right of that row of skills.

At the end of the adventure, you can trade in your Advancement Points to increase your skills. The first point in each group is fairly easy to get, but each one after that gets harder (and you can't get more than three for each skill group).
So, now that you've done the medium difficulty task of impressing this fairly grumpy dwarf, if you want to gain another Advancement Point using Courtesy, Song or Riddle, you'd need to do something more difficult, like convincing a troll to sit down to a civilized dinner instead of cooking you up with Courtesy, or outwitting the king's smartest counselor with Riddle. To gain a third, you'd need to do something truly epic, like outwitting Saruman himself with Riddle, or singing the Dark Lord to sleep on his dark throne.
BUT you can also invoke one of your traits to make it more likely to get an Advancement Point. Not 100% certain - I might still decide the roll was not important enough to gain a point even with a trait - but it's one of the things I take into account when deciding.
So, to recap, the 3 things you can use traits for:
1. Automatically succeed at a roll (with minimal success, and no chance of an Advancement Point).
2. After making a roll, make it more likely that you'll receive an Advancement Point.
3. Allows you to make a roll in a situation where most people wouldn't even get one.
Does invoking my Fair trait cost me anything? I might as well try, otherwise why get it, right? I'll invoke it.
Nope, doesn't cost anything. The limits on them are that you only get a marginal success (which doesn't matter here, since you have no chance to get an extraordinary success, since you have no d6 skill dice to roll - in fact, the only way you can succeed is by rolling 12 on the d12, which is an auto success) and that you can't get Advancement Points if you don't roll. And that you have to persuade me the trait can actually help you - in this case, I'd be tempted to say that this dwarf is prejudiced against elves and isn't going to be swayed by elven beauty, but I'm not going to do that because it wouldn't help me demonstrate how traits work.
So, yeah, using the trait's a no-brainer for you.
FourMonos good luck with your difficult choice, auto-success via true-hearted, or a chance at an extraordinary success.
To make the choice a little easier, it's really not necessary for everybody to succeed. One of the two hobbits has already impressed Glóin greatly - that means he'll be very likely to help you with your new business venture. If the other one also impresses him, he'll be pretty much in your pocket, but if not, unless you really blow your roll badly and offend him, it won't be much of a drawback.
And in the short term, as long as a fair number of you impress him, he's not going to kick you out of his office or anything.
I'm REALLY enjoying this game all, thanks.
Ditto!
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