The Peacemakers - Alternity, Star*Drive (OOC Discusssion)

Not really. The crew of the Serenity is incredibly competent; most of them are the best in their field. They're rag-tag because they're poor and lacking in wealth and influence.
 

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Hammerhead said:
Not really. The crew of the Serenity is incredibly competent; most of them are the best in their field. They're rag-tag because they're poor and lacking in wealth and influence.

Oh....so does that mean we are like the poor version? (I want to be Jayne when I grow up.)
 

Oh....so does that mean we are like the poor version? (I want to be Jayne when I grow up.)

We're the hapless jacknapes who think we're competent and will probably get ourselves killed. The only thing we should be asking is what the ambassador did to the Concord to get assigned to us. We're jokes, but he must be majorly evil.

You can't take the sky from us...unless you have guns or something...or turn off our cable...or tickle us...
 

I didn't think the Serenity crew are "the best in their field", but they certainly are skillful and competent (well, most of them are). Hmmm... I guess the more I think about it, they do pull off some amazing stunts, don't they?

Anyway, your crew is certainly shaping up to be... colorful. But I am not intending to play the campaign solely for laughs. (Although the tone will depend largely on you guys, of course.) I guess I just want to warn you not to be too complacent. Space (particularly with me as a GM) can be a very deadly and unforgiving space. Of course you're "only" level 1, but you will learn, and even a level 1 Alternity hero is (or can be) a competent hero.

So consider this a fair warning of my intentions. The campaign will be at times dramatic, horrific, suspenseful, humorous, intriguing, and dangerous. I hope it will also always be fun.

Ozmar the GM
 

Samnell - would your character make a better engineer than a pilot? How about navigator? Before I write up the NPCs to fill out the roster, we can juggle around PC positions so they at least have some skill in their assigned roles. :)

Ozmar the XO
 

Samnell said:
Good luck getting Lucas into a uniform. :)

Heck, most of the time (In transit, and whenever else he can get away with it) I intend to have Van walking around in casual fatigues (his general response is "What? Fatigues are totally military"). He hates wearing a uniform as much as the rebellious crew, and it stays in the closet when he's not having to make some kind of official appearance. ;)

And on the ambassador front, the ambassador could be really good at his job, but this assigment could be Van's dad's fault. He's still got it in his head he's going to get a prestigious military son, so I figure he periodically pulls strings that get Van assigned stuff he really has no business being assigned.

Yeah, Van's dad is kind of all sorts of troublesome plot hooks waiting to happen. I may have just handed Ozmar the key to our doom. :uhoh:

jason
 

Ozmar said:
I didn't think the Serenity crew are "the best in their field", but they certainly are skillful and competent (well, most of them are). Hmmm... I guess the more I think about it, they do pull off some amazing stunts, don't they?

Anyway, your crew is certainly shaping up to be... colorful. But I am not intending to play the campaign solely for laughs. (Although the tone will depend largely on you guys, of course.) I guess I just want to warn you not to be too complacent. Space (particularly with me as a GM) can be a very deadly and unforgiving space. Of course you're "only" level 1, but you will learn, and even a level 1 Alternity hero is (or can be) a competent hero.

So consider this a fair warning of my intentions. The campaign will be at times dramatic, horrific, suspenseful, humorous, intriguing, and dangerous. I hope it will also always be fun.

And one day we too will be able to hold the title of "the best in our field", but for today (i.e. being 1st Level) I think we have some pretty good stuff.....now all we have to do is survive.

A little laughs, a little crying, a bit of vengeance, and a general sense of mayhem. That is what makes life (and roleplaying) fun. ;)

Warning received! :D
 

jkason said:
Heck, most of the time (In transit, and whenever else he can get away with it) I intend to have Van walking around in casual fatigues.

I am thinking the Mindwalker will be making much use of a jumpsuit, myself. Nice, simple, and easy to maintainng (and good for that unintended decompression).
 

Good plan on that jumpsuit thing.

I am working up the rest of the crew now - outlines of their character at least. I'll be looking for more details on your characters (including names) soon. :)

And I think you're going to be assigned a modified Geneva Trailblazer as your first command. Its got decent cargo capacity, good armament, and good sensors. And its about the right size. It will be fitted with a 5-LY starfall stardrive.

More details to follow as I can (wife is riding me to finish installing the kitchen cabinets - go figure...)

Ozmar the Whipped
 

Ozmar said:
Good plan on that jumpsuit thing.

I am working up the rest of the crew now - outlines of their character at least. I'll be looking for more details on your characters (including names) soon. :)

And I think you're going to be assigned a modified Geneva Trailblazer as your first command. Its got decent cargo capacity, good armament, and good sensors. And its about the right size. It will be fitted with a 5-LY starfall stardrive.

More details to follow as I can (wife is riding me to finish installing the kitchen cabinets - go figure...)

Ozmar the Whipped

Trust me it is a practical desicion based on past Star*Drive campaigns. :D

Groovy.....I have nothing else planned for this weekend, so all my energy will go into finishing the character as quickly as possible.

Okay???

Cool.
 

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