Kobu
First Post
Makaze said:True however all of the monsters at that level are statted in such a way that they take those bonuses into account, thus essentially nullifying them. The +1 from humans though is not something everyone is assumed to have and therefor always gives you an extra 5% chance to avoid things, at levels both high and low.
While it may "feel" minor to you the math irrefutably states that the bonus is just as good at level one as it is at level 30.
And 50 cents for a millionaire still buys him a can of Coke. Not my point. I've stated several times now that I am not disputing the value of a pip itself and doing so would be utterly pointless. I am comparing one pip versus many, or one pip versus bonuses that can not be expressed in pips but only as a part of the larger economy.
Take another look at the MM. The overwhelming majority of monsters have a basic melee attack bonus of between 8 and 12 lower than their AC. A 4 point variance that tends to hold up from 1 to 30.
Variance for a level 1 character's defense is 10 to 15 = 6, or 7 for humans. Variance at level 30 is 27 to ~50 = 23, 24 for humans. It probably isn't an issue like it was in 3rd, but again, see above.