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Legend:
#: Abandoned Buildings
The Ruins outside Lindor are dangerous and full of vermin. Be careful!
/: Graveyard
The Graveyard is quite dangerous, as many of the dead within rise at night!
%: Inhabited Area Outside Walls
Lindor's poorer residents have carved a niche for themselves just outside the walls. These areas are somewhat safer then the uninhabited ones.
X: Walls
Lindor's Walls are strong, but won't take the kind of siege the Black Tower took.
G: Gate in Walls
The Gates are a weaker point in the walls.
W: Waterfront
The waterfront includes the ports the PCs arrived at, as well as those used mainly by fishermen.
C: Capital Hill
The center of Lindor's government, and the most expensive neighborhood in the city.
U: Lindor University
The center of learning and magic in the city.
P: Prison Keep
The Guard's headquarters, as well as 'housing' for miscreants.
F: Fairgrounds
A neighborhood containing the city's better entertainment, including the Theater District and the Arena.
A: Adventurer's Quarter
A less-reputable part of town. Home of inns, taverns, and brothels. Also contains stores of interest to adventurers, including sellers of weapons and armor, some of magical nature.
S: Slums
The worst neighborhoods within the walls. Bad, but at least within the walls.
M: Middle-Class Neighborhoods
Better neighborhoods. The home of the at least moderately wealthy.
N: New City
A great neighborhood. The estates of nobles can be found here.
* PCs landed here