Frostmarrow
First Post
So what happens if there are action/life saver points that when used end up in a soft magic points pool that spellcasters can use to pull off spells (rather than everyday cantrips)?
Besides the myth & legend consideration, I also look to the real world professions tht most resemble wizards. Those that require an emphasis on structured academic study of intricate knowledge.
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In that light- along with the added context of the aforementioned inspirational source material- making Wizards into specialists only seems very natural to me.
Perhaps a Feat option could exist- "Arcane Polymath" or "Mystic Savant"- opening up general wizardry and perhaps some other benefits besides.
I would. One of the biggest problems with the 3.x wizard (and cleric) is their ability to do everything.I wouldn't go quite that far, but I wouldn't object to doing to Wizards something like what was done to 3.X Psions. All Psions specialize in a Discipline- I'd like to see an end to the generalist wizard, and make them all Specialists.
I would. One of the biggest problems with the 3.x wizard (and cleric) is their ability to do everything.
To bring that model to D&D, the generalists should run about 2 levels (or 1 spell level) behind the specialists, and they cap out there. That's the real limit--that you never hit the pinnacle of your profession.
Minigiant,
Prohibited schools sound a lot like a unnatural and inorganic incentive to me, but that is not so important.
The question we have to address head on is do we really want, say, a 10th level Generalist to be approximately 110% as good (or more) at evocation spells as a 8th level Evocationist?
No works for me. You seem to say yes.
IMO, if metamagick is reasonably well mechanically balanced, what you are describing is a huge win for the Generalist from the onset.
Bringing in a point I have argued in other threads, the mechanical balance problem I perceive with Wizards is not any one particular spell. If a Wizard can cast Mirror Image or Stoneskin or Improved Invis or Fly, that is okay. The real problem is once we hit double digits EVERY Wizard has optimal combos. Everyone has Mirror Image AND Stoneskin AND Improved Invis AND Fly at their fingertips. Frankly, that causes a lot of problems, and it is boring to boot.
Your vision does not seem to touch that issue at all. You only delaying the inevitable a couple levels, at best. Perhaps, not even that (if metamagick is powerful).