fusangite said:That's just not true. You and Edena have both failed to demonstrate this. We, on the other hand, have offered a number of examples of cultures that lived in forests and harvested more food per capita per hour than any pre-industrial agrarian society.
No, you haven't., or rather you are extremly axxagerating. The only examples which were made were societies who managed to survive in a forest environment, but it was not shown that those societies lived an elven life (hardly clearing any trees) and were able to grow enough food to supply a bigger population in a non nomadic lifestyle (being a nomad would limit the technological posibilities of elves and would make them easy targets).
And something you always forget is that the overal amount of food over the year is not the only measurment if elves can survive or not. This food also has to be stoored and distributed
Since you have failed to demonstrate that elves cannot trade, this point is untrue.
Read what I write (or strat thinking instead of replying on a reflex). Elves can trade but they have not enough to trade with to get everything a D&D nation needs to be strong (in the case of elves).
And by "nearly nothing," you include furs, gems, spell casting services, master craft labour, books, scrolls and other magic items. This is not "nearly nothing.[/qoute]"You are missing what we are saying here. North America and Siberia did not have significant local fur trades at all until higher-tech European countries began purchasing their furs in large quantities. The 16th to 18th century European nations, the consumers of the furs were higher-tech than the human nations in D&D.I agree. But gems, scrolls, spell casting services and furs are not. They are expensive.
A large fur trade would mean a lot of death animals which does not work with the elven lifestyle. The yield of gems would be extremly low without minign (which the cliche elves do not practice) and elves are no master crafters by default. When one race are master crafters then dwarves who actually has a racial bonus for working with certain materials. And for all magical the market is rather small so you can't sustain a nation by selling magic, not to mention that those things require a huge investment. Not to mention a wizard needs to mantain a spellbook which is also quite expensive as he has to pay much for every spell he scribes into it. The spellbook of a fresh 1st level wizard alone is already worth hundereds of gold.Elves can give birth to one child at a time. It does not follow that they can only raise one child at a time. Elves' gestation periods are not stated in the rules but if we accept the only figure that has been quoted, it appears that an elf woman could have 20-40 more kids during the time it takes for her first child to grow up.
Yeah, right. Can you care for 40 children at once? Every child is an additional drain on the communities ressources because they consume without producing anything. An elf having about 5 non adult children at the same time is acceptable but not 20. That means that an elf gets 5 children in 100 years. That is quite low.But more to the point, high birth rates do not equal high survival rates. As has already been mentioned on this thread, societies with low birth rates have much lower mortality rates, much higher levels of education, much higher life expectancies and much higher levels of worker productivity.Why not? You argue that something that is true about all humanoids is true about all elves but then claim that this flaw will only kill elves but not affect the other humanoids with whom they are competing. Just declaring an argument to be "no argument" doesn't make it so.The main things that affect infant mortality are not innate CON. Infant and child mortality is conditioned primarily by access to parental care, medical care and healthy food. Elf children have way better food, parental care and medical care than orc children.5% more likely, approximately. They are also 5% less likely, approximately, to be hit by creatures trying to attack them.
And what when you compare the elven childcare to humans or kobolds? Elves do not do thing inherently better than other races they face the same problems as do all others and they will have losses. And a low con would lead to more children deaths. They are less resistent to injuries and diseases do also play a role. Also every elf will face diseases at some point while not many will be the target of an attack so their con penalty does hurt elves much more than what the dex bonus helps them.
Do you know why because societies with low birth rates have a low mortality? Because if otherwise the society would have died out and you would have never heared from them.Duh....Are all races without superpowers doomed? Because, if so, all PC races are doomed. I guess we'd all better play Minotaurs from now on.
Never noticed that unlike many other races the elves do have some big disadvantages against them?Well, given that 3E is balanced so that class levels are of equal value regardless of what class they are in, I'm not especially troubled by this.
Please, wake up....
Altering reality not more valuable has hitting things with a sword.....There's no point in us repeating ourselves unduly. You seem to have decided that elves have low birth rates and all creatures with low birth rates are doomed, despite massive, pervasive and overwhelming evidence from the real world to the contrary.
1. There is no massive evidence, just your exagerations.
2. The real world works differently than D&D, for example in the real world a society was never threatened by an (nearly) equally advanced society with 5 times the reproduction rate.