And Mongols have no bonuses to make them better riders than equal-level Inuits of the same steppe-nomad class.Derren said:Elf have no skill which makes them better than a equal level crafter from a other race.
And Mongols have no bonuses to make them better riders than equal-level Inuits of the same steppe-nomad class.Derren said:Elf have no skill which makes them better than a equal level crafter from a other race.
mmadsen said:Please. The contention -- not one I'd necessarily share, by the way -- was that gemstones would be relative common in the woodlands of the elves. Thus, gemstones would be valuable trade goods with great buying power.
You seem to be systematically ignoring the fact that the elves are a long-lived race with a magical culture. They have tremendous "humanoid capital". Even if they have no raw materials, they can cut raw gemstones in Silmarils, they can enchant rings and swords, they can grant all kinds of magical boons to wealthy lords of other races, etc.
A nation does not need to sit on oil deposits to be wealthy. Look at Japan, Hong Kong, etc.
mmadsen said:And Mongols have no bonuses to make them better riders than equal-level Inuits of the same steppe-nomad class.
Good. Then you can concede that forests can be highly productive, the fur trade can be highly lucrative, low birth rate societies often dominate and conquer high birth rate societies, nations can gain the vast majority of their raw materials through trade, low birth rates tend to correlate high life expectancies and the main value in an economy comes from having a mobilized, educated and long-lived workforce. Excellent.Derren said:When something is not covered by D&D and can't be deducted from any rules I use the real world
Derren said:Elves don't mine, that would destroy nature, you forgot? So all the iron under the trees would be useless for elves. And Mithril is so much more common than iron that elves would have no problem to use that instead of iron? Right....
Derren said:But I see the problem. You simply invent things to justify the elven culture like that in D&D gemstones are common in forests and still valuable.
Derren said:But when you do not invent things left and right with a "its fantasy" justification the elven society does not work.
Derren said:And even if you do, you fail to think it through. SO gemstones are common? Then they are worthless and not useable as trade good. And you are back at the root of the problem: Elves have not enough goods to trade away.
gizmo33 said:Who in the heck isn't thinking this through?! Just because elves can find gemstones in their environment doesn't mean they're common! In fact, it's exactly the opposite, they could be uncommon in the elfin environment, and not found anywhere else! You could not explain something as mundane as the diamond trade by your reasoning, because the assumption you apparently make is that in order for something to be a trade good, it has to be common. You made the same basic logical mistake with furs - assuming that a fur trade would indicate that millions of furry animals would have to be killed. You don't seem to understand the concept of rarity and value.
Then you have to stop to post something while I am replyingYou don't seem to be addressing 90% of what I wrote.
Who argued that it did? The contention -- not mine, by the way -- was that gemstones can be found near tree roots. If elves live in forests, then they would logically have access to those gemstones. They could then trade those gemstones to people who don't have as easy access to gemstones.Derren said:Why would the presence of elves increase the number of gemstones found in a forest?
So the elves won't have a monopoly? OK...Derren said:Not all forests are under elven controll.
Silicon Valley Humans are arguably no more technical (by ability scores) than Rural Mexican Humans -- and yet Silicon Valley is a tech hub, and rural Mexico is not. It must be because Silicon Valley has more silicon mines...Derren said:Elves are not more magical than humans (ability scores) so even in the magic sector they face competition.
Why wouldn't all Mexicans drive Mexican trucks? Mexico has mechanical engineers.Derren said:Why would a lord outside of the elven realm (as the money has to flow into the elven nation, not only circulate) buy his magical equipment from a different nation and not from his own?
Inuits are human too. They are mechanically identical -- as far as the game is concerned, certainly -- to Mongols. If you want to learn how to ride a pony and shoot a compound bow at a gallop though, don't expect to learn from one of the many equally good Inuit experts on the steppe-nomad lifestyle.Derren said:They have. Its called "Human Bonus Starting Feat" and "Human Bonus Skill Point".
Edena_of_Neith said:- Elves do *not* have any special immunity to disease, magical or mundane. (Indeed, that -2 to Constitution would increase their susceptibility.)
- Elves do *not* have any special immunity to parasites.
gizmo33 said:Bog iron could be gathered from wetlands within forests. While it's likely that I could find real-world cultures whose primary source of iron was bog iron (vikings?), it's unecessary because, again, we're talking fantasy...