Argyle King
Legend
My own view is that the easiest way to deal with this problem is to frame most violence by heroic-type PCs as either defensive or consensual. (Often it might be both.)
That tends to be consistent with the romantic world view that is typical of fantasy.
It tends to paint assassins, pre-emptive strikers, poisoners, and sorcerers who strike secretly from afar as morally dubious - but that is also consistent with that romantic world view!
I can see that.
Also, thank you for taking time to offer a thought-out response. Often, I find that the most difficult part discussing these topics is that many people assume that offense is meant.
For me, I'm not really sure what makes sense. I would agree that certain types of attack are seen as morally dubious. (That could be an entire discussion about combat and honor -lawfulness?- on its own. Is the long-range archer less good than the melee paladin? The unarmed monk using only their fists?)
One the other end of the spectrum, there are canon examples of devils who were redeemed (and there's some level of consent and non-evil thought presumed possible by the elevation of tieflings to a PC race. With that in mind -in a game where killing creatures is assigned point values- I'm never sure where the general consensus about right/wrong is seen to be.
On a more personal level, my own view is admittedly "skewed" by influences from sword-&-sorcery, Arthurian fantasy, anecdotal experience with combat, and etc. So, I ask questions as a way to explore where others feel the default lines of morality should be.
It gets even more complicated when things like Mindflayers are considered. To reproduce, Mindflayers engage in an act which is a severe violation of a sentient being's body autonomy. So, how would a hypothetically "good" Mindflayer have a family without engaging in acts which would be seen as less-than-good by others?
•edited to touch up some grammar and spelling
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