Shades of Eternity
Legend
The problem with knowledge checks
I was reading the phb and noticed a serious problem.
Knowledge checks have a serious problem with their overall design: namely that you get one shot.
Not per encounter
Not without doing additional research
Not without gaining a level
Not without gaining additional skill points
One roll and your done.
This is a really serious flaw on a skill that through experience (both in scenerios and skill points) is going to go up.
If this is true, if you are curious about that character/item/region, you better not get too curious until you can assess the dc, cause if you missjudge the dc and/or roll not well, the skill is done. A generous gm might give it to you during game play, but by the mechanics it is now useless.
Additionally, you cannot take either 10 or 20 on a knowledge check, even if you are in a library and have hired fellow scholars for weeks on end. It sounds like one of the few times you could retry again and again. I think most of us have spent time researching something for a course for hours on end and if we didn't have the opportunity to "take 10" by being persistant, we probably would have failed that course.
and seeing as their is no research skill in dnd (but their is one in modern d20), aren't the knowledge skills meant to represent well knowledge?
has this been changed in any of the erratas or updates cause it seems seriously dumb
discuss.
I was reading the phb and noticed a serious problem.
Knowledge checks have a serious problem with their overall design: namely that you get one shot.
Not per encounter
Not without doing additional research
Not without gaining a level
Not without gaining additional skill points
One roll and your done.
This is a really serious flaw on a skill that through experience (both in scenerios and skill points) is going to go up.
If this is true, if you are curious about that character/item/region, you better not get too curious until you can assess the dc, cause if you missjudge the dc and/or roll not well, the skill is done. A generous gm might give it to you during game play, but by the mechanics it is now useless.
Additionally, you cannot take either 10 or 20 on a knowledge check, even if you are in a library and have hired fellow scholars for weeks on end. It sounds like one of the few times you could retry again and again. I think most of us have spent time researching something for a course for hours on end and if we didn't have the opportunity to "take 10" by being persistant, we probably would have failed that course.
and seeing as their is no research skill in dnd (but their is one in modern d20), aren't the knowledge skills meant to represent well knowledge?
has this been changed in any of the erratas or updates cause it seems seriously dumb
discuss.