GnomeWorks
Adventurer
OoC: There are always options, CS. You could have done the completely unexpected or unplanned for - that's why I pause at some junctures that seem strange to pause at.
You take leave of the ship, a process which only consists of a few short climbs and a small amount of walking - in other words, you quickly find yourself on the roof of yet another building, though the surrounding setting is much different. It doesn't seem that any of the crew notice your departure, though Jirlai gives you a quick nod in the hall as you pass by.
Cara'nor may have been the largest and only port city in the north, but this is Koltir, the capital of Kahasal, and it shows. The buildings around you tower over the meager airdock, seeming to be several stories tall; some have portions constructed out of crystal, while the majority of the structures you can see are made of wood or stone.
The airdock itself, however, is poor when compared to the quality of the other buildings of Koltir. It appears to be on the northern edge of the city, and doesn't seem like much money has been set aside for its upkeep. Whereas the airdock in Cara'nor had over a dozen docks for ships, this one has only four; the Elen is the only ship currently present. The docks are constructed differently here: tall, thick crenelations are built around each dock, which seem to be used for anchorage, as one of the crew as thrown a looped rope around one.
On the far side of the roof, there is a small hole; from your location, it appears that there may be stairs in it, heading down. It looks to be the only way to the lower level.
While you get a glance at your surroundings, you can hear the crew moving about on the deck, apparently busy with the work of completing the docking and securing the ship. Dusk has only recently passed; the sky to the west is a dark reddish purple in color, and the two moons - one full, one half - have only made it a quarter of the way through the sky in the east, though the light they produce is already quite bright, and the entirety of the roof gleams a cold blue color.
You take leave of the ship, a process which only consists of a few short climbs and a small amount of walking - in other words, you quickly find yourself on the roof of yet another building, though the surrounding setting is much different. It doesn't seem that any of the crew notice your departure, though Jirlai gives you a quick nod in the hall as you pass by.
Cara'nor may have been the largest and only port city in the north, but this is Koltir, the capital of Kahasal, and it shows. The buildings around you tower over the meager airdock, seeming to be several stories tall; some have portions constructed out of crystal, while the majority of the structures you can see are made of wood or stone.
The airdock itself, however, is poor when compared to the quality of the other buildings of Koltir. It appears to be on the northern edge of the city, and doesn't seem like much money has been set aside for its upkeep. Whereas the airdock in Cara'nor had over a dozen docks for ships, this one has only four; the Elen is the only ship currently present. The docks are constructed differently here: tall, thick crenelations are built around each dock, which seem to be used for anchorage, as one of the crew as thrown a looped rope around one.
On the far side of the roof, there is a small hole; from your location, it appears that there may be stairs in it, heading down. It looks to be the only way to the lower level.
While you get a glance at your surroundings, you can hear the crew moving about on the deck, apparently busy with the work of completing the docking and securing the ship. Dusk has only recently passed; the sky to the west is a dark reddish purple in color, and the two moons - one full, one half - have only made it a quarter of the way through the sky in the east, though the light they produce is already quite bright, and the entirety of the roof gleams a cold blue color.
Last edited: