The Raven Blades

well since my theory of Weapons of Legacy has been said i have a question for you. did you draw the raven blade or did someone else cause it looks awesome.
oh and u might want to edit the theory of natural/carrier id say lycanthropy is a Dominant trait as not having it at all then getting biten gives you the disease/curse. as such you could easily translate natural lycantropy to being a sort of codominat trait thing (like AB bloodtype) thus having only one lycanthropy would give you afflicted or Ll while natural would be LL and non-lycans would be ll (L's used simply because its lycanthropy) ill admit thats going way into things but when i make characters i try to be as indepth as possible (unless its something like NPC Guard #2).

Cool, and thanks that does make more sense than the recessive explanation I had originally. Been a while since my last genetics class :)

As for the blade, I composited the hilt and crossguard from about 10 different images I found online (candlesticks, birds, gemstones, jewelry, etc) The blade itself was the only original creation.

I did a similar customization of an image out of a pathfinder module to illustrate Isegrim..

Original Image
http://i.imgur.com/ReVRS.jpg

Isegrim Valko
http://i.imgur.com/Cbxtd.png
 

log in or register to remove this ad


I also illustrated the Valko signet ring

Yrhgq.jpg
 

Last time I'll bump :) Got the next game coming up this weekend and would love any other ideas that might be floating around. Thanks!
 

Are you the DM or the player.

Players shouldn't know everything at first. It really is less fun.

Don't be afraid to leave some questions in the background that might be answered appropriately by game play.


Sigurd
 


Are you the DM or the player.

Players shouldn't know everything at first. It really is less fun.

Don't be afraid to leave some questions in the background that might be answered appropriately by game play.


Sigurd

Oh, I'm the player and I definitely do agree there. This has been a fun character so far. Was just looking for some ideas on where the story might be able to go and to share it in case someone else wanted to try it out.
 


Are you the DM or the player.

Players shouldn't know everything at first. It really is less fun.

Don't be afraid to leave some questions in the background that might be answered appropriately by game play.


Sigurd


That's a very good point. I was more trying to get a good starting point for the DM to then weave into things. Valko is becoming a very fun character to play. Thanks everyone for your input!
 

Remove ads

Top