Hussar
Legend
OK
First, I completely endorse and embrace that rule.
However, I think you could talk to any person involved in the design of the game and they would tell you that this rule preventing your scenario is a million miles away from the intent.
Characters need appropriate tools to perform tasks and the presumption of this need is a solid default foundation. But the rules bend over backwards to disclaim that the story and DM's judgement should take precendent. You have not used an improvised tool in your description. You have simply painted a different skin over the otherwise required tool. As described by you, this character without his spoon would be just as limited as a "normal" roue with his thieves tools.
To me that level of re-skinning is beyond an obvious consideration. And, frankly, if anyone truly got hung up on that distinction, I would doubt their ability to provide a really good game experience in any system.
I also wonder if the concept of lock picks are completely absent form 4E. I truly don't know that answer. But it wouldn't suprise me if you are ignoring the rule guidance in 4E but treating it as absolute in 3E.
Ask and ye shall recieve:
4e PHB page 189
Open Lock - Make a thievery check ot pick a lock.
That is the entire description of Open Lock skill. There is nothing in the skill description that requires thieves' tools.
Add to this the very express advice in the DMG to "say yes" and it equates to pretty strong backing for doing exactly what I did in the game.
In 3e, the DM would be very well within the intent of the rules to follow the rules. The rules state that I need tools. I don't have tools. The DM says no. End of story and there's actually pretty little advice given in the 3e ruleset to counter that.
Now I'm curious... how is the first sentence any different than what is in the 3.5 books? In fact it doesn't even mention what happens if you improvise... and it implies that you cannot use Thievery skill in this manner without the proper tools.
I'm honestly not sure what that book is. That's one of the Essentials thingies isn't it? I'm not playing in an Essentials game.
Abraxas said:There is a distinct lack of office supplies on the list also - so the DM would have to decide the paper clip was a suitable tool - or would that not be by the RAW? (Now, before you say "well a paper clip is a wire, I'll counter with the spoon is a pry bar or any other number of possible ways it could be a potential usable tool for this)
The rule says "or the like", the DM is the final arbiter of what or the like means - so, in 3E, by the RAW, he could just as easily said your rogue's "magic spoon" was a suitable tool, just like your DM in 4E allows your rogue to fonzerelli bump a lock with it in 4E even though the rogue isn't really picking the lock.
I have to ask, would you really give your DM grief if he said your crazy rogue can't open the lock by hitting it with his "magic spoon"?
Regardless - we're arguing play experience and semantics - which is pretty OT.
IMO, YMMV, and all that...
Really? That's you're argument? That someone would look at a spoon and think, sure, that qualifies as a pick, or a pry bar. A wooden spoon? A completely non-magical one at that. ((I don't know where the idea came from that it was a magical spoon. It's not - it's just a spoon that the character believes is a holy relic.))
Would I give the DM grief? No, probably not. I'd be a bit disappointed I think since shutting down creativity is generally a bad idea. It was funny, it totally fit with the character and it made for a memorable moment in the game.
Then again, I wouldn't even try to do it in a 3e game because it's directly against the stated rules. We tried to cleave pretty close to RAW in our 3e games and this would have been problematic in our games simply because 3e was so heavily based around making RAW very important to how the world worked.
Hrm, that came out wrong. let me try again.
For me, 3e was a strongly simulationist system. It tried to have pretty specific rules that covered almost every eventuality. So, we relied on the ruleset to provide answers about the in game reality becuase we largely could.
I would not use 3e for a more free form game to be honest. It's not what it's designed around IMO.