[sblock=OOC]I'm moving Mira.
There are a lot of goblins past the edge of the map.[/sblock]
You can see the goblins menacing the rest of the caravan, although many are falling or fleeing under other's blades.
[sblock=MiraRolls]
Move to h10. Sly Flourish = Dex vs. AC on G10; Combat Adv (1d20 9=14, 1d6 2d6 6=17)[/sblock]
Mira moves to the right of Angel and throws a shuriken at a goblin, which glanced off the metal shoulder guard of the goblin's piecemeal armor.
Mal rushes past Angel and slams into the closest goblin.
The goblin crumples under the force of your blow and dies.
Arden follows Mal's way. Then he gestures briefly while grabbing his eldritch Orb and a blast of cold explodes in the middle of a group of enemies, freezing the terrain under their feet.
The wolf leaps forward only to be frozen solid by the blast of ice. Its body land with a thud, slihgtly chipping the smooth ice around it.
[sblock=Aelek]You action is inconclusive with earlier initiatives, I have moved you (to I11) the best I could.[/sblock]
Aelek moves forward and taunts a goblin with his sword, but the blow is too much for the goblin, who falls easily.
<----------Narrative Starts
Mira - 29/29 hp, AP;
Mal - 40/40 hp, AP;
Arden - 25/25 hp, AP;
Aelek - 29/29 hp, AP;
<----------Narrative Ends
<----------Current Initiative
[sblock=GOBS 14/15]Goblin G1 - OK;
Goblin G2 - Dead;
Goblin G3 - Dead;
Goblin G4 - OK;
Goblin G5 - OK;
Goblin G6 - OK;
Goblin G7 - OK;
Goblin G8 - OK;
Goblin G9 - OK;
Goblin G10 - OK;
Goblin G11 - OK;
Goblin G12 - OK;
Goblin G13 - OK;
Goblin G14 - OK;
Goblin G15 - OK;[/sblock]
Wolf W1, OK;
Wolf W2, OK;
Wolf W4, OK;
Hobgoblin H - OK;
Angel - 35/35 hp, AP;
Mira - 29/29 hp, AP;
Mal - 40/40 hp, AP;
Arden - 25/25 hp, AP; Difficult terrain ends.
Aelek - 29/29 hp, AP;
[sblock=Enemy stats]W - AC 15, F 14, R 13, W 13;
G - AC 16, F 12, R14 , W11 ;* There may be exceptions!
H - AC 20, F 18, R 16, W 16;[/sblock]