The Romance of the River Kingdoms

Jar'Thol, Salsham'ai shaman

Jar'Thol draws his little club and goes watch over their fallen enemy, to make sure he doesn't get back up. "We might want to hurry this up ... I think the water is rising." He says, worried.
 

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AC 17 (T17, FF13), HP 22/25, F +5,R+4,W+5

Wounded, but glad that he brought down the spirit, Ape moves toward the spirit holding the statue, trying to repeat his success.
ooc: 1d20+3 to hit, doing 1d6+4 damage.
 

(Are you sure I have a spell left? Remember I cast Detect Magic before...)

Her power depleted, Annika backs away from the spirits. Not enough room to change, she decides. The low ceiling and cramped quarters...and water on the floor...would make her avian form worse than useless.

She turns her attention to the water situation, looking for where it's coming from and to see if there's anything handy nearby that might be used to slow or stop it.
 

OOC: Shayuri - as far as I can tell, only Jar'Thol has cast a detect magic (on the statue of the Divine Emperor), so you still have one 0th level spell left. Use it wisely!

Xielt presses the attack on the greedy spirit, still clutching its bowl. His clawstick again rakes across its grey flesh, opening more ragged but bloodless wounds. Torn and burnt, the spirit nevertheless continues to lash out with its free claw whilst backing away from the relentless tlaxu. Xielt feels a sharp pain and the warmth of blood in his fur as the claw gouges his right arm.

[sblock="Xielt"]
Clawstick attack 16+3=19, hit. Damage 1d6+3=7.
GS2 attack, hits, 2 damage.

Note, I was a undecided whether natural armour counts as "unarmoured" or not for the purposes of clawstick damage. I think if it doesn't, this makes the feature very limited, so I'm going for natural armour of +5 or less allows for the bonus clawstick point, and have retro-ed the damage to GS2
[/sblock]

Jar'Thol splashes over to the floating body of the creature that Growling Ape has just downed, as Ape makes his way to help Three Flowers. It doesn't seem to be moving.

The spirit holding the statue shows fear and desperation in its beady little eyes as it drops its armful of booty to launch a flurry of teeth and claws against Three Flower, who effortlessly blocks all the attacks with his shield. Seeing an opening as his assailant pauses to re-assess, Three Flower slides White Lotus into the spirit's chest.

A thin wail comes from the spirit's mouth, and its body begins to shrink to a point somewhere around its head. In a few heartbeats it has changed into a foul blowfly, about the size of a thumb, and its anguished wail has risen in pitch to become the irritating buzzing of the fly. The creature begins to zig-zag its way to the exit.

[sblock="Three Flowers"]
Spirit claw/claw/bite, all miss.
Scimitar attack 10+4 = 14, hit, damage 1d6+2 =8

You can get an attack of opportunity on the fly as it tries to escape
[/sblock]

[sblock="Growling Ape"]
Ape arrives just as Three Flowers deals his last strike, but you can get an attack on the fly if you wish.
[/sblock]

Annika hears the splashing of water back down the tunnel through which the party entered. Moving to investigate, she sees the water is pouring quite quickly down the shaft to the temple above.
 

Attachments


A terrible thought occurs to Annika as she looks up at the hole they came through. Would they be able to get back up? It seemed to her that climbing up would be hard enough without water pouring on your head. And she wouldn't be able to fly through that hole if she was soaking wet.

"Uh...we need to hurry," she says, backing away. When she turns to look at the battle, she realizes the statue is no longer in enemy hands!

She quickly sloshes forward to get the statue from where its image dances on top of the shallow water on the floor.

(gonna try to grab the Mutta cuz I think we'll be racing the clock to get out of here. :))
 



There's no difficulty for Annika to pick up the Mutta statue (and Three Flower's necklace), especially with Ape standing ready to help. Jar'Thol still sees no sign of life from the downed spirit.

OOC: Currently waiting word from Blackrat as to whether Three Flowers will use his AoO against the spirit that turned into an insect. I think Redclaw is currently moving house, so I'm going to assume that Xielt continues to press his attack against the last spirit standing. Depends if anyone else is going to help him.
 

[sblock=OOC]Ah sorry, I must have forgotten I hadn't replied, what with all this new ENWorld and all. I'll take the AoO and on my turn move to the last spirit and attack[/sblock]

Three Flowers slashes through the air, not really even hoping to hit the monster-turned-to-fly, but trying nonetheless to satuate his frustration before turning around to help Xielt with the last spirit.
 

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