The Romance of the River Kingdoms

Three Flowers raises his shield against the club-wielder and tries to parry the chain-attacks with his sword while looking for an opening in his flurry.

[sblock=OOC]I'll start fighting defencively to balance out their flank bonus, though that kills my chances of hitting :D. +2 dodge to AC, -4 to attacks. I'll take an attack the chain-thug.[/sblock]
 

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OOC: Waiting for Xielt's actions against his opponent (currently wounded) but here's the outcome for everyone else last round:


Growling Ape's quarterstaff smashes into the torso of the knifeman, lifting the surprised thug off his feet and depositing him prone on the paving slabs with the sound of cracking ribs. The thug is out cold, a trickle of blood dribbles from the corner of his mouth and bubbles from his laboured breathing.

Meanwhile, the lantern-bearer jabs the lantern towards Jar'Thol, failing to hit the nimble little tree-folk. So intent is he on his small foe that he fails to take Annika into account, and is shocked by the sudden appearance in his face of a savage flurry of fiery feathers and claws. One of the eagle's claws rakes a deep gouge across his face and neck although he barely seems to notice in his mixed shock and anger. Jar'Thol takes advantage of the distraction to call on the minor fire spirits. A shower of sparks flies at the thug's face but he brushes them away angrily.

Three Flowers dances with his two opponents, the careful training of expensive tutors against the rough schooling of the streets. Adopting a defensive stance, his probing strikes with White Lotus keep the chain-wielding thug at bay but also fail to penetrate his defences. A momentary lapse in concentration and the second thug manages to bring his club down hard on Three Flowers' knee with a stinging blow.

[SBLOCK="OOC"]
Growling Ape attack 18+3=21, hit. Damage = 2d6+3=7
Lantern thug, attack on Jar'Thol, miss
Three Flowers, defensive attack on chain-thug, 1d20+4-4=8, miss.
Annika, claw/claw bite attack, claw hits for 3 damage to lantern thug.
Jar'Thol, flare on lantern thug. Save made.
Thug C3 club attack on Three Flowers, hit for 6 damage.
Thug Ch chain attack on Three Flowers, miss.

Net injuries:
K1 - dying
L - 3 damage
C2 3 damage
Three Flowers 6 damage.
[/SBLOCK]
 


AC 15 (T15, FF13), HP 25/25, F +4,R+2,W+5

Ape makes a step toward the narest club bearer, rotating his staff over his head before smashing it against the thugs shoulder.
ooc: 1d20+3, 2d6+3 damage
 


Xielt flashes his sharp teeth and swings once again with his clawstick, moving only to keep himself between the villain and the Vashti.

[sblock=ooc] +3 to hit, 1d6+3 damage.[/sblock]
 

Xielt's clawstick slashes across the thug's neck and the man drops to the ground, writhing in pain. Two thugs are out of the fight and the de facto leader is injured, the two flanking Three Flowers seem too intent on their target to notice that the fight has gone badly against their companions.

[SBLOCK="OOC"]
Xielt clawstick attack 18+3=21, hit. Damage 1d6+2 (he's got leather armour on) = 3.

So far for actions next round I have:

Xielt - ?
Ape - attack nearest thug. Could charge Ch or C3, or move/attack L
Lantern-bearer - ?
Three Flowers - currently flanked
Annika - full attack on L in eagle form
Jar'Thol - ?
Thugs - ?
[/SBLOCK]
 

Attachments


Xielt bounds across the courtyard to assist Three Flowers. He takes advantage of the distraction his ally is causing the club-wielding thug and strikes quickly.

[sblock=ooc] move to flank C3 (he should be able to get there without provoking an AoO) then attack, +5 to hit, 1d6+2 damage. If he can't attack, he'll still double move into position to help 3F flank.[/sblock]
 

EDIT:

AC 15 (T15, FF13), HP 25/25, F +4,R+2,W+5

Ape charges the lanternbearer, uses the momentum of his charge and the distraction provided b Annika to try to make a solid blow against the enemy leader.

ooc: 1d20+7 (Flank + charge), 2d6+3 damage, Ac reduced to 13 for this round.
 
Last edited:


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