The Romance of the River Kingdoms


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Jar'Thol, Salsham'ai shaman

"Seems like we're here and you'll soon get your pay Master Wen. I still wonder if these miners are the ones that made the temple's wolves leave their original lair. I suppose I shouldn't hold that against them ... they are only doing what's in their nature." As he more closely examines the huts and the piles of rocks for any sign of life, Jar'Thol becomes suspicious. "Are you sure there are still miners up here ? Hopefully, they weren't all devoured by something *gulp* horrible." With that said, Jar'Thol draws his sling.

OOC : Old people are funny :D.
 

Tne only signs of life are a troupe of red-faced monkeys drinking from the stream.

Grandfather Wen scowls. "Monsters?" he says to Jar'Thol. "He didn't pay me enough for monsters." Raising his voice to a shout he suddenly calls out "Hey! Stupid miners! I've got a message from your masters!"

Silence. The monkeys look up in surprise.

"My old legs aren't what they were," says Wen. "Could one of you kind young souls go and see if anyone is around?" He holds the scroll out to Jar'Thol.
 

Jar'Thol, Salsham'ai shaman

Jar'Thol takes the scroll from the old man's hands with some hesitation. "I suppose I could quickly go check to huts for signs of life. I'm not exploring any mine shafts to deliver a simple message. So ... anyone with me ?" Jar'Thol looks expectingly to the others.

Whatever anyone follows him or not, Jar'Thol disembark and start exploring the surface site. He will move from piles of debris, huts and other hiding spots in bounds, hopefully escaping detection.

OOC: Hide +7 and move silently +3
 

AC 15 (T15, FF13), HP 25/25, F +4,R+2,W+5

Ape watches the monkeys, trying to remember, what he knows about this species.
ooc: Know Nature+3 (+4 with spiritual guide)
 

[SBLOCK="Growling Ape"]
These red-faced monkeys are similar to macaques - quite intelligent for animals, generally harmless omnivores. They are also not usually afraid of humans and will quite often co-exist with them happily.
[/SBLOCK]
 

To the others, Jar'Thol almost vanishes from sight as his salsham'ai poncho blends in with the colours of the scrubby undergrowth. His skin seems to shift colour to match the shades of the moss-covered spoil heaps. Even the monkeys barely register his presence.

On the rear wall of the canyon, three levels have been cut diagonally across the clif-face. Mine openings lead off from these, eight in total. Spoil heaps, most with a covering of moss and grasses, lie in front of the levels, almost as high as the top end of the lowest level.

At ground level there are five huts built from stone off-cuts, roofed with fairly new-looking thatch. Thick leather curtains hang across the doorways. There is also a rickety shack with the door hanging askew, an open wooden shelter area with what looks like a workshop inside, a couple of strange round brick structures (like wells or chimneys), a ragged canvas canopy (one of the corner guys has come loose) over a trestle table and benches, and a small latrine shack. The stream has been contained in a leat as it runs through the centre of the camp.

[SBLOCK="Jar'Thol"]
There are no signs of life. Tools and other equipment have been left strewn about to rot or rust, depending on type. Beneath the canvas shelter, several crates of food have been knocked over and broken open. Flies gather around a pile of rotting fruit and a white explosion of flour covers the ground.
[/SBLOCK]
 

Pics!

I put in a request over on the Order of the Stick forums for a group ic, OOTS style. This is what I got - not quite OOTS but they look quite cute! I don't think Annika was captured very well, and Xielt's clawsticks came out a rather strange design (although quite cool-looking for an exotic weapon...) but it's interesting to "see" the group. Thanks to Jason Doomblade.
 

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(OOC - Hee hee! That's cool! I've updated Annika to level 2, finally...and I just realized I never updated her description or background. DOH! I'll get that fixed asap. :) )

When Annika found that poling the boat involved sitting way up as far from the water as it was possible to get, she leapt at the job. She found the simple physical work rather nice as a distraction from her fears, and the action of "pushing" the water away gave her extra incentive. By the time they arrive at the island she's tired and shiny with perspiration, and clearly eager to get off that thrice-damned boat and onto dry land...or failing that, into the air.

But the spirit-touched sorceress realizes that tired arms make tired wings...and so she lets Jar'Thol scout this time while she rests.

"Ape?" Annika asks as they await Jar's return. "Can you speak with those monkeys and ask them what happened here?"
 

AC 15 (T15, FF13), HP 25/25, F +4,R+2,W+5
"I can try, macaques are very intelligent."

"Hey, you there, what's going on with the naked-skins (animal jargon for humans)?"
Ape asks the monkeys
 

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