The Romance of the River Kingdoms

OOC: There's something very ... manga-esque about that image of Growling Ape casting Produce Lighting. Go Go Baboon Lightning!

IC:

The spider ducks and weaves the attacks from the fiery monkey, and turns to scuttle up the web out of reach. As it departs, the fire monkey gets in a lucky blow, rupturing carapace with a thunderous crack. The thick hair of the spider's body catches on flame, producing a choking stench and sending the creatures into a squealing frenzy, legs frantically trying to beat out the flames.

The large spider that lurks behind the group fires another web at Annika. There is a brief flash of spiritual flame around the sorceress and the web strand hits an invisible barrier, dropping to the ground at her feet, now a useless tangle of drying fibres.

The huge spider raises the bleeding stump of its severed leg and slams it down onto Three Flowers, who manages to bash the blow aside with his shield.

Shakou tries to distract the savage girl with a quick feint in one direction, before ducking into the webs and shadows in the other, but the girl isn't fooled, and her pale gaze allows Shakou no respite to hide.

The spider riding on the back of the huge one chitters and rubs its forelegs again, and again a web of blackness splays out from it. This time, the blackness forms around Three Flowers' head, and the paladin finds his sight grow dim, before he fights off the effect.

[SBLOCK=OOC]
Fire Elemental Attack: 1+3 = miss.
Spider #5 tries to move, provokes an AoO from fire elemental.
AoO 20+3=23, confirm crit 15+3=18, critical. 2d4 plus 1d4 damage = 7
Spider #1 fires web at Annika, misses.
Already resolved Spider #3 vs. Mar in above post.

Shakou is currently observed directly by the savage girl, so can't hide without a diversion. Bluff check 7+7=14, but does not beat Sense Motive, so she is currently unable to hide. You can move right back down the valley if you like. You no longer have the shaken condition.

Huge Spider stomp attack on Three Flowers, misses.

Start of Round 4
Riding Spider casts spell on Three Flowers (not recognised).
Three Flowers Fort save 8+7=15, success.

Next up: Annika.
[/SBLOCK]

Edit: Oops, missed Theroc's post above.
 
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Back and ready to rock, folks.

Just to remind you, the initiative order is:

Annika
Three Flowers
Mystal Marr (I have his actions for this round)
Growling Ape
Ape's Elemental
Large Spiders
Shakou
Huge Spider

(Ghost Girl- unknown).
 

AC 15 (T15, FF13), HP 39/39, F +5,R+3,W+6 (Spells: 0:5/5, 1:3/4, 2:3/3)
Ape Form (AC: 17, Touch: 17, Flat Footed: 13)

Ape growls and throws lightning at the nearest spider, as the small fire monkey continues his assault, springing up and touchnig the large spider with it's paws again.

[sblock=ooc]
Produce Lightning attack attack +6 (touch): dam 1d6+3
(used as melee touch, if needed to avoid AoO)

Fire monkey attack +3; dam 1d4 & 1d4 fire


Spells (CL: 3, DC: 13+spell level)
5/Day Level 0: Cure Minor Wounds, Detect Magic, Light, Purify Food and Drink, Read Magic
4/Day Level 1: Produce Lightning, Shillelagh, Summon Nature's Ally I.
3/Day Level 2: Summon Nature's Ally II

Baboon Traits:
AC: 17, Touch: 17, Flat Footed: 13
Fort: +6
Refl: +5
Will: +6
Move: 40', cimb 40'
Init: +4
Listen/Spot: +9
[/sblock]
 

Annika grimaces and hurls another pair of flaming missiles at the giant spider...but her powers are starting to wane again, too soon. She groans, frustrated by how quickly her essence is spent in a fight. Perhaps fueled by her sudden spike of low self-esteem, the spell turns out to be fairly weak as well.

(Magic missile for 5 damage. Wee. :))
Roll Lookup
 


Annika's fiery feathers again strike the huge spider and burn away small parts of its carapace.

Below it, still struggling to keep his balance on the now-bouncing web/net, Three Flowers strikes angrily at another nearby huge hairy leg, cutting it but not severing it like his previous attack.

Ape joins Three Flowers on the web, and the huge spider tries in vain to stamp on the newcomer. Ducking past the flailing leg, Ape punches back with his lightning-engulfed fist, sparking an arc of power onto the huge creature and giving rise to the stench of burning spider hair. Meanwhile, the large spider set on fire by Ape's elemental struggles backwards up the web, flailing its legs to extinguish the flame on its back, with the elemental doggedly pursuing. The elemental fails to land a blow, but the spider succumbs to the flames engulfing it, and collapes on the web, burning into a cloud of greasy smoke.

"Shallassa Oom!" says the huge spider.

High above, Mystal Mar abruptly vanishes from the webstrand in a puff of mist and reappears, BAMF!, 30 ft. in the air directly above the huge spider, and the large spider riding upon it. Dropping like a little white meteor, Mystal Marr spins in the air, feet and rapier point landing right on top of the smaller of the two spiders, then rolls to absorb the impact and drops to one side. The smaller spider squeals in surprise, the huge spider barely notices the impact. All things considered, Marr's attack seems to have affected the smaller spider less than would be expected.

The large spider behind fires another web strand from where it is perched off the ground. This one lands on the spot recently vacated by Growling Ape. There is a crunching sound as the spider that had just been battling Mystal Mar up above rappels to the ground on its own web strand and lands on the piles of moss-covered bones, just a few feet from Annika.

[SBLOCK=OOC]

Annika - magic missile for 5 damage on huge spider.

Three Flowers - balance check 7+1=8, unable to perform move action. Attack 17+5=22, hit on huge spider for 1d6+2=4 damage.

Mystal Mar - Shadow jaunt to air above huge spider, about 30 ft. up. To tumble and avoid damage is a DC 15 check, so what I did was, since he also wants to add damage, give a +1d6 for every 5 points over this DC. Mystal is small, so he only causes 1d6 damage to somebody by falling on them from that height (see falling objects rule, SRD). Tumble check 27 in total, so +2d6. Attack 20+3=23, Confirm 7+3=10, no critical. Rapier damage 1d4-1=2. Falling damage 3d6=10 to spider shaman, who seems to have some sort of damage reduction.

Growling Ape, move onto web, AoO from huge spider misses. Touch attack 16+6=22, hit. 1d6+3 damage = 7 electric damage.

Elemental - 1+3=4, miss. Burn damage 1d6=5. Puts spider #5 down. Note that it is a D&D cliche that spider webs burn quickly and easily. These big cargo net style ones don't.

Spider #1 (behind). Fire web at Ape, miss.

Spider #3 (above). Drops to ground.

Next up, Shakou. With the ghost light extinguished, she is no longer shaken.

Rough positions (since people have had trouble with the Excel files):

Three Flowers, Ape and Ape's fire monkey are all on the rear cargo-web, adjacent to the huge spider. Ape and Three Flowers are adjacent and in front of the huge spider. The fire monkey is halfway up the left-hand side.

Annika is on the ground immediately south of this web. A large spider (#3, injured) has landed about 10 ft. behind her to the southeast, and further south, on another cargo-web, there is a second spider (#5, uninjured) firing webs (so far, with no success).

Shakou is to the west of the rear cargo-web, on the ground, about 30 ft. from the "ghost girl" who is to the northwest.

Mystal Marr is on top of the huge spider, adjacent to the "spider shaman", who is also on top of the huge spider.
[/sblock]
 
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AC 15 (T15, FF13), HP 39/39, F +5,R+3,W+6 (Spells: 0:5/5, 1:3/4, 2:2/3)
Ape Form (AC: 17, Touch: 17, Flat Footed: 13)

As the fire monkey disappears in a puff of smoke, Ape tries to place his lightning fist on the spider again.

[sblock=ooc]
Produce Lightning attack attack +6 (touch): dam 1d6+3


Fire monkey duration ended.


Spells (CL: 3, DC: 13+spell level)
5/Day Level 0: Cure Minor Wounds, Detect Magic, Light, Purify Food and Drink, Read Magic
4/Day Level 1: Produce Lightning, Shillelagh, Summon Nature's Ally I.
3/Day Level 2: Summon Nature's Ally II

Baboon Traits:
AC: 17, Touch: 17, Flat Footed: 13
Fort: +6
Refl: +5
Will: +6
Move: 40', cimb 40'
Init: +4
Listen/Spot: +9
[/sblock]
 


Shakou would tentatively approach the 'Ghost-Girl' staying several yards back, attempting to discern whether or not the girl was hostile, and weighing whether or not she should attack the strange being, or whether to simply try to talk her into speaking with the group once they'd dealt with the spiders.

OOC:
Sense Motive check on the girl in white, move to where she's about 10' from the girl in white. If that's somehow not valid, please let me know.
 

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