Sister Herbalist looks at Mystal and opens her mouth as if to say something. Nothing comes out, until he turns away to look in the cave.
"Hmf!" she snorts. "I wasn't the one who said she should come out here!" Shifting her cape around her shoulders she turns to help Three Flowers and Growling Ape with the girls.
The Vashti shakes herself out of her reverie regarding the door. "We should get back," she says. "This door looks like it's been closed for centuries. Another day won't hurt."
Later, back at the narvinda, you are all sharing another rice-and-fish based meal with the Vashti. The two feral girls are sleeping a peaceful (drugged) sleep under the care of Sister Herbalist. The Vashti pours out some tea.
"Shakou," she says, "I'm afraid I rather strong-armed you into helping, but thank you for your assistance. You have paid your debt and what you do next is up to you." She turns to Mystal. "Mystal, you were volunteered for this by Jar'Thol and, again, I hold you under no obligation to stay if you don't wish to, although I understand you showed great skill and bravery." Looking to the rest of the group, she continues.
"Indeed, all of you are under no obligation to stay. The narvinda runs mainly on charity, and although we will happily offer you food and shelter, we can offer little in the way of monetary incentive. There are mysteries as yet unsolved, and troubles as yet unfixed, but it is your choice whether you attend to any, or none, of them.
"Shakou, Mystal, you weren't named in the Old Vashti's legacy, so you are not aware of the full story. These others," she indicates Annika, Three Flowers and Growling Ape, "were first called here in the will of my great aunt, Vasu Leng, the former Vashti of Cormondal. She asked them to retrieve a lost statue, with the promise of a reward for doing so. This they did, admirably, and incidentally rescued me from some violent men who also wanted the statue.
"But my great-aunt had left behind a trail of mysteries. The statue contained a clue that led them upriver to Ropoko Island, where they found another of these shempo doors that you saw in the girls' cave. This led them to a part of the Spirit Realm ruled by the River King. The old River King had gone travelling with my great aunt, and Three Flowers' grandfather, and had been missing for forty, fifty years. The new River King had outlawed contact between the Spirit Realm and our world, and left administration to his nine children.
"These three evaded one of the children, a Prince Flood, but learned that the scroll that my great-aunt intended them to find had been taken by his older brother, Prince Oxbow. The River King's family can detect mortals, so they escaped and decided to find the legendary Jade Elixir to disguise them, or even grant them immortality, according to some legends. If they had this, they could infiltrate the River King's court and find the scroll, follow the trail left by Vasu.
"Thus for my great-aunts legacy. Other matters have arisen in the course of these adventures. A mining outpost upstream seems to have fallen to a sickness that turns men into acidic slime, and the Merchant's League are offering a reward to solve this. Whilst you were out fighting spiders, I had two letters. One invites me and my "assistants" to dinner with the local Magister Administory, the other is a request for help from a poor neighbourhood in Cormondal, who are having trouble with a Paper Lantern Gang. Further, the body of one of my attackers has gone missing from our infirmary.
"On top of this, new mysteries have now arisen. This shempo door in the spider canyon. And now these girls. Can we civilise them? Can we restore the wombtwisted one? Is their mother still alive on the Island of the Moontouched? Is there anything more behind their sorry story?"
The Vashti pours herself another tea.
"As I said, I hold none of you under any obligation to help with any of these problems, although I would welcome anything you could offer. And as far as payment goes, only working for the Merchant's League will guarantee anything other than food and shelter.
"So, my friends, what are your thoughts?"