Drifter Bob, I agree completely.
The group I play with are rules-fetishists. They might not think of themselves as such, but they are. This only came to the fore when we made the switch to D&D 3rd edition. It's internal consistency and it's obsessiveness on 'balance' gave them the tools they needed to delve into their fetish with the rules. They never had this problem with AD&D 2nd edition, or at least a lot less, because the rules where vague and you had to use your common sense more than rely on the rules. Take away the rules they know and their focus shifts from rules to RP. I've always been a rules-light, RP-heavy kind of player. Thus in my opinion the D20 rules get in the way of the game... this is not because of the rulesset, but the way my group uses these rules. :\
The group I play with are rules-fetishists. They might not think of themselves as such, but they are. This only came to the fore when we made the switch to D&D 3rd edition. It's internal consistency and it's obsessiveness on 'balance' gave them the tools they needed to delve into their fetish with the rules. They never had this problem with AD&D 2nd edition, or at least a lot less, because the rules where vague and you had to use your common sense more than rely on the rules. Take away the rules they know and their focus shifts from rules to RP. I've always been a rules-light, RP-heavy kind of player. Thus in my opinion the D20 rules get in the way of the game... this is not because of the rulesset, but the way my group uses these rules. :\