Ssyleia
First Post
Let's not forget the #1 rule that supersedes all other rules: The Game Should Be Fun To All
If the party mainly consists of "rules oriented" people who take great pride in just twinching out that +1 bonus or 1 bonus attack by cleverly mixing skills and classes - so should it be...
If the party consists mainly of newcomers, try avoiding anything that goes beyond the Player's Handbook...
If one of the players comes to you and reasons "this feat should suit my character" and has reasoning for it but he will never meet the prerequisites - then just ignore the rules...
If your party consists mainly of avid role players then you should not have a problem with rules vs. game anyway...
So - if it is more fun for the players to break the rules for the sake of the game: DO IT. If it's more fun for the players to just tweak out that extra inch of power by using the existing rules: STICK TO THE RULES...
Just my humble advice...
If the party mainly consists of "rules oriented" people who take great pride in just twinching out that +1 bonus or 1 bonus attack by cleverly mixing skills and classes - so should it be...
If the party consists mainly of newcomers, try avoiding anything that goes beyond the Player's Handbook...
If one of the players comes to you and reasons "this feat should suit my character" and has reasoning for it but he will never meet the prerequisites - then just ignore the rules...
If your party consists mainly of avid role players then you should not have a problem with rules vs. game anyway...
So - if it is more fun for the players to break the rules for the sake of the game: DO IT. If it's more fun for the players to just tweak out that extra inch of power by using the existing rules: STICK TO THE RULES...
Just my humble advice...