haiiro
First Post
OOC: Walking around with the arm determines that whatever is drawing its attention is probably pretty far away -- walking a short distance doesn't change its orientation, and walking further only changes it a bit. Of course, it might not even be pointing at anything on this plane...
I interpreted Knowledgebank BardThousand as "bardic knowledge + other applicable Knowledge skills), and queried Cupric's data banks on the following topics (all for Cupric only):
- The pulse-bubbles, non-echoing scream, and portal activation -- bardic knowledge 30 ([18]+12):
The great roll made that a tough one to answer!
- The "teleportation" of Jaehn, Olo and Milo -- Knowledge (arcana) 9 ([2]+7):
- "Uroboran," "Occulants" -- bardic knowledge 18 ([6]+12):
Since we've already established that no one knows anything about the shimmering man that hasn't been learned during the campaign (via learn heritage, etc.), that one gets left alone.
If I missed anything you had in mind, tdr, let me know.
I interpreted Knowledgebank BardThousand as "bardic knowledge + other applicable Knowledge skills), and queried Cupric's data banks on the following topics (all for Cupric only):
- The pulse-bubbles, non-echoing scream, and portal activation -- bardic knowledge 30 ([18]+12):
Some 4,000 years past, the collapse of a small but powerful elven mythal, Myth Iruror, near what is now Anauroch is said to have "turned the world inside out" in its immediate area. In some cases, this was a horribly literal description. Some sages hold that the rapid expulsion of magical energy could charge wands, return spells to one's mind, or fuel other magical effects -- as well as blowing things to bits, warping reality, etc.
Removing some of the magical anchors that keep a mythal active can damage it, taint it, or destroy it altogether. Extending that lore to the shimmering man, who is apparently a portal network, it's likely that the spots on his arm represented portals that were somehow lost, or taken out of the network -- "wounding" him.
Removing some of the magical anchors that keep a mythal active can damage it, taint it, or destroy it altogether. Extending that lore to the shimmering man, who is apparently a portal network, it's likely that the spots on his arm represented portals that were somehow lost, or taken out of the network -- "wounding" him.
- The "teleportation" of Jaehn, Olo and Milo -- Knowledge (arcana) 9 ([2]+7):
Cupric has never heard of anything like this.
- "Uroboran," "Occulants" -- bardic knowledge 18 ([6]+12):
You think you've heard the term "Uros" in connection with mind flayers -- perhaps as a prefix? -- but just can't seem to dredge up more than that fragment.
Since we've already established that no one knows anything about the shimmering man that hasn't been learned during the campaign (via learn heritage, etc.), that one gets left alone.
