Repost of character
Player: Blastin
Name: Friar Blutok
Race: Human
Class: Cleric 1 ( of Heironeous)
Exp.: 0
Align.: Lawful Good
Str 14 (+2)
Dex 11 (+0)
Con 12 (+1)
Int 11 (+1)
Wis 17 (+3)
Cha 16 (+3)
HP: 9
AC:16 , FF 16 , Touch 10 (+4 armor, +0 dex, +2 Shield)
Init:
BAB: +0
Speed: 30' (base 30’)
Fort: +3 (+2 base, +1 Con)
Ref: +0 ( +0 base, +0 Dex)
Will: +5 ( +2 base, +3 Wis)
Attacks
Longsword +3 (1-8+2 19-20x2),
Lt crossbow +0 (1-8 19-20x2 80' range),
Morning Star +2 (1-8+2 X2)
Feats
Improved Turning
Augment Healing (from complete devine)
Martial Weapon(longsword) Bonus from war domain
weapon focus(longsword) Bonus from was domain
Class Abilities:
Spontanious cast
Turn Undead D20+3 turning check (cha mod), 2d6+4 turning damage (and effects as 2nd level cleric thanks to improved turning)
Aura
Domains:War and Good
Languages:
Common
Skills:
Appraise: 0 (+0 Int)
Balance: -4(+0 Dex, -4 Armor and Shield)
Bluff: +3 (+3 Cha)
Climb: -2 (+2 Str, -4 Armor and Shield)
*Concentration: +5 (+1 Con, 4 Ranks)
Diplomacy: +3 (+3 Cha)
Disguise: +3 (+3 Cha)
Escape Artist: -4 (+0 Dex, -4 Armor and Shield)
Forgery: +0 (+0 Int)
Gather Info: +3 (+3 Cha)
Handle Animal: +3 (3 cha)
*Heal: +7 (+3 Wis, 4 Ranks)
Hide: -4 (+0 Dex, -4 Armor and Shield)
Intimidate: +3 (+3 Cha)
Jump: -2 (+2 Str, -4 Armor and Shield)
*K(religion): +4 (4 ranks, 0 int)
Listen: +3 (+3 Wisdom)
Move Silently: -4(+0 Dex, -4 Armor and Shield)
Ride: +0 (+0 Dex)
Search: +0 (+0 Int)
Sense Motive: +3 (3 Wis)
Spellcraft: +0 (+0 int)
Spot: +3 (+3 Wisdom)
Survival: +3 (+3 Wisdom)
Swim: -alot (+2 Str, -2 acp, plus weight)
Use Rope: +0 (+0 dex)
Equipment
total weight:
Chainshirt-
Lg wooden Shield-
Longsword-
20 bolts-
morningstar-
Lt Crossbow-
Backpack -
Flint & Steel – 0 lbs, in pack (cost 1 gp)
10 candles- in pack
10 chalk- in pack
10 pitons- in pack
5 torches-in pack
whetstone-in pack
2 belt pouches- on belt
50' hemp rope- tied to pack
Wooden Holy Symbol -around neck
Bedroll - 5 lbs, tied to pack (cost 1 sp)
Waterskinx2 - 4 lb, over shoulder (cost 1 gp)
remaining money, in backpack:20gp, 14sp, 18cp
Spells per day: 0:3 1:2+1 Domains: War and Good
Preped:
0: Detect Magic, Light, Guidance (save dc 13)
1: Bless, cause fear +magic weapon (save dc 14)
Player: Blastin
Name: Friar Blutok
Race: Human
Class: Cleric 1 ( of Heironeous)
Exp.: 0
Align.: Lawful Good
Str 14 (+2)
Dex 11 (+0)
Con 12 (+1)
Int 11 (+1)
Wis 17 (+3)
Cha 16 (+3)
HP: 9
AC:16 , FF 16 , Touch 10 (+4 armor, +0 dex, +2 Shield)
Init:
BAB: +0
Speed: 30' (base 30’)
Fort: +3 (+2 base, +1 Con)
Ref: +0 ( +0 base, +0 Dex)
Will: +5 ( +2 base, +3 Wis)
Attacks
Longsword +3 (1-8+2 19-20x2),
Lt crossbow +0 (1-8 19-20x2 80' range),
Morning Star +2 (1-8+2 X2)
Feats
Improved Turning
Augment Healing (from complete devine)
Martial Weapon(longsword) Bonus from war domain
weapon focus(longsword) Bonus from was domain
Class Abilities:
Spontanious cast
Turn Undead D20+3 turning check (cha mod), 2d6+4 turning damage (and effects as 2nd level cleric thanks to improved turning)
Aura
Domains:War and Good
Languages:
Common
Skills:
Appraise: 0 (+0 Int)
Balance: -4(+0 Dex, -4 Armor and Shield)
Bluff: +3 (+3 Cha)
Climb: -2 (+2 Str, -4 Armor and Shield)
*Concentration: +5 (+1 Con, 4 Ranks)
Diplomacy: +3 (+3 Cha)
Disguise: +3 (+3 Cha)
Escape Artist: -4 (+0 Dex, -4 Armor and Shield)
Forgery: +0 (+0 Int)
Gather Info: +3 (+3 Cha)
Handle Animal: +3 (3 cha)
*Heal: +7 (+3 Wis, 4 Ranks)
Hide: -4 (+0 Dex, -4 Armor and Shield)
Intimidate: +3 (+3 Cha)
Jump: -2 (+2 Str, -4 Armor and Shield)
*K(religion): +4 (4 ranks, 0 int)
Listen: +3 (+3 Wisdom)
Move Silently: -4(+0 Dex, -4 Armor and Shield)
Ride: +0 (+0 Dex)
Search: +0 (+0 Int)
Sense Motive: +3 (3 Wis)
Spellcraft: +0 (+0 int)
Spot: +3 (+3 Wisdom)
Survival: +3 (+3 Wisdom)
Swim: -alot (+2 Str, -2 acp, plus weight)
Use Rope: +0 (+0 dex)
Equipment
total weight:
Chainshirt-
Lg wooden Shield-
Longsword-
20 bolts-
morningstar-
Lt Crossbow-
Backpack -
Flint & Steel – 0 lbs, in pack (cost 1 gp)
10 candles- in pack
10 chalk- in pack
10 pitons- in pack
5 torches-in pack
whetstone-in pack
2 belt pouches- on belt
50' hemp rope- tied to pack
Wooden Holy Symbol -around neck
Bedroll - 5 lbs, tied to pack (cost 1 sp)
Waterskinx2 - 4 lb, over shoulder (cost 1 gp)
remaining money, in backpack:20gp, 14sp, 18cp
Spells per day: 0:3 1:2+1 Domains: War and Good
Preped:
0: Detect Magic, Light, Guidance (save dc 13)
1: Bless, cause fear +magic weapon (save dc 14)