Khaim said:
No. You either have one primary and a choice between two secondaries, or one secondary and a choice between two primaries. The warlock falls into the latter category.
You miss the point. The way the game works, a character could easily have his Con and Cha within 2 points of each other all the way to 30. A star pact warlock can have a good Con and a good Cha. He doesn't NEED Int. So, from stat purchasing point of view, a character either has two primaries, ie, he ups those two every time he gains stat points, or a primary and 2 secondaries, ie, ups the primary every stat gain, and ups the secondary every other stat gain, and this is basically the optimal way to level a character in the game.
A half elf warlock could easily start with an 18 con and an 18 cha, and have them be equal and as high as he can get them all the way to 30. Most other star pact "warlock races" will have one of them 18, the other 16.
This is not a big deal. No more than a cleric who wishes to have both melee and ranged powers, or a ranger who wishes to have melee and ranged powers, or a paladin who wishes to use str and cha powers, and etc. You'll sacrifice the secondary bonuses of having Cha, Wis, or Wis, in my 3 cases here, but you'll make up for it with versatility. Considerable versatility actually. Which is what star pact has, as people have mentioned, targeting different defenses and having different effects.
This entire thread displays 3e thinking. In 4e you always increase 2 or more stats when you gain stat points. You can have two primary stats.