The Sunless Citadel [IC1]

Eivan looks around the now crowded room carefully. He has been here for a while, ordering as necessary to keep his table and seem friendly, but has not actually drunk much alcohol.

Deciding that now is the time to start asking questions, Eivan turns to one of the men sitting nearby as the man finishes his drink. "Hello there!" Eivan says cheerfully. "I'm new in town, have a few questions. If you don't mind listening to me chatter for a minute, maybe I can buy you another drink?"
[sblock=ooc]Eivan will try to approach someone who is not obviously busy, and another gnome if possible. Tell me if I need to roll anything.[/sblock]
 

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OOC: Since I don't have any named NPCs in the tavern you can roll a Gather Information Check for the afternoon and again for the evening and I will tell you the results. Just keep track of how much ale you buy. Each check will cost you 1d4+1 drinks, roll that too.

The commoners and townsfolk are amenable to free drinks and will converse with anyone who is friendly and polite.
 
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After her bath, Brunhilde heads down to the common room for dinner. She eats a hearty meal, but turns down the offer of alcohol in favour of a mug of apple juice. She proceeds to down several more over the course of evening, but is content to sit and listen to the chatter rather than risk alienating any more of the villagers by saying the wrong thing.

[sblock=OOC]Brunhilde isn't talking, or much good at Gathering Info anyway, but she is quite keen-eared if there is any loose talk which may be of interest?

Listen check 1d20+7=9

Or not...[/sblock]
 
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Krindorf is able to get 5sp for his efforts and remain undetected by the victim and his friends.

Eivan learns the following possible useful tidbit from his afternoon socializing:


The Old Road ran right past the nearby ruins known as the Sunless Citadel, but fell into disuse because of goblin banditry. No one knows for sure what the Sunless Citadel once was, but old legends hint that it served as the retreat of an ancient dragon cult.


Brunhilde doesn't hear anything useful, mainly mundane things regarding commoners and their personal problems and issues.

OOC: Once everyone finishes their evening activities and retires to their rooms I will advance the clock.
 

After a long evening of talk and questioning, Eivan walks back over to their table, shaking his head. "No luck," he says regretfully to Brunhilde. "No news of your sister, or even of the merchants she was with." His brows knit together as he considers. "We could be in the wrong place. Maybe something happened on the road and they never arrived here..."

Eivan shakes his head again at that thought, and moves his left hand in a quick curious gesture to avert the bad luck. "In any case, we should retire soon, and think on this in the morning."
 


Everyone turns in for the night and wakes up again in the morning without incident. Dawn breaks on Waterday (Wednesday), the 3rd day in the month of Planting (April). The weather is colder than normal for this time of year, a little chilly as they can see their breath when they walk outside to use the privy.

The adventurers meet up again for breakfast, average meal, in the common room. The other patrons are all people who spent the night at the inn.
 

Gregor eats his breakfast in silence. Upon completion of his meal, he says: "I'm heading over to the Hucrele residence to see what that's all about." He then goes without waiting for a reply.
 

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