The Sword of Cuthbert

Dirt

Explorer
Okay...here we go again... :)

Months earlier, I tried (to no avail) to get in contact with someone regarding acquiring previous D&D Open tournaments. Sadly, I've given up on that now.

But, I AM interested in talking to anyone about this years D&D Open, "The Sword of Cuthbert". My group enjoyed the module, and would like to finish it.

Any suggestions?

Thanks in advance!
 
Last edited:

log in or register to remove this ad




It was part of the adventure history - the "sword of cuthbert" was the title given to some knight who served in his name (I believe).
 

Thank you for the review "fathead", As a 2003 Open Judge and new one at that, it was my priviledge to judge it. As one of the authors-it was my pleasure AND my responsibility.

Out of curiousity, I would like to ask you who you had for a judge and which slots you played. Also, to let you know you are not alone in thinking it was a good tournament module. We had a wonderful response.

Just to let you know, it was a 7 round module-Each prelim round was a continuation of the journey to the semi-final round on Saturday and then the final on Sunday. It was a great project to be a part of from start to finish and took our team approximately two-years to complete.

We (speaking as one of the team) are continue to write and hope you catch another product of our dementia in one of the future Opens at Gencon or in a special event at one of the other conventions.

S. Holmes
 

-----As one of the authors-it was my pleasure AND my responsibility.


My group enjoyed the adventure (particularly since we had just returned from a 5 hour dungeon crawl in the last adventure). In the round that we played (the one where we were travelling to the halfling city), I particularly liked the fact that you gave the party the CHOICE of which direction to head...and counted on them to use their proficiencies and skills to avoid further danger and useless combat. I've seen too many cookie-cutter adventures that give the players no decision, and lead them by the ear to each combat. It was nice to see a departure from that.

Also, the adventure had an interesting background, and the plot and story had a palpable tension to it. The knowledge that we were being followed and had to take measures to cover our tracks added to the excitement. It had a very Tolkienesque feel to it (the hobbits and strider being pursued by the ring wraiths).


-----Out of curiousity, I would like to ask you who you had for a judge and which slots you played.


We had Joel (not sure about his last name) as our DM. He was a very fair DM, and we enjoyed playing with him. Sadly, we didn't even make it past the 1st round (it was the round with the black dragons, and the death slaad). We started out by boat. To avoid being followed further, we ditched our canoe (sank it), used Pass Without Trace along the shoreline, and then took the over-land route. We did well in avoiding the black dragons, and I believe that we were doing rather well up until the death slaad. We had saved an alter self for each person (so that we all looked like halflings, entering into the halfling city), and we had deposited the sword in the quiver (so that it could no longer speak to us, and those hunting us couldn't find it). Despite our preparations, the death slaad was still there to greet us before entering the city, and we were determined not to give up the sword. We tried to scatter, but he managed to hit the group collectively - and 3 of the 8 immediately dropped...and one of them was our best fighter). The combat was long and arduous. Eventually, we were down to only 2 players (1 of them was a spellcaster, and he only had 1 spell left). He attempted to parlay with the creature (hoping for a better alternative to dying)...unfortunately, this gave the death slaad time to regenerate (he was down to 3 HP, unbeknownst to us). So, we lost the entire group there, and didn't advance....but we didn't give up the sword! :)


----Also, to let you know you are not alone in thinking it was a good tournament module. We had a wonderful response.


Enchore! :) Definitely consider writing another for next year!


---Just to let you know, it was a 7 round module-Each prelim round was a continuation of the journey to the semi-final round on Saturday and then the final on Sunday.


Yes, I know. We play the D&D Open regularly, and usually do well (this is the first time in years where we didn't advance past the 1st round). Needless to say, we were disappointed that we didn't advance (we really would have liked to have played more of the module!)


----We (speaking as one of the team) are continue to write and hope you catch another product of our dementia in one of the future Opens at Gencon or in a special event at one of the other conventions.


Please do! Next GenCon would be great!


Now, on to my next question - How would I get a copy of this module? It is no longer available through the RPGA (it had a retirement date set to the end of the con). I'd be happy to pay for it!
 

Our group made it all the way to the third round of the open, before the Patented Crippler technique failed me. I was playing the Half Orc Barbarian and he died 2 times in the last round and was at -8 before we finished the adventure :(
Overall our group had a great time with it and we'll definitely be playing in it next year.
 

To reply to your question about getting a copy.

Of course as authors, we know for a fact that the copyrights are owned by RPGA/WOTC. All such decisions for replay or publication would have to be considered by them.

*It would certainly help if those who have played it demand that they get a chance to play the rest (possibly in just a massive opportunity to run through without prize or advancement-7rd classic adventure) or that they make it available for purchase in stores or online.*

At the point where we submitted it for considerationat Gencon 2002, and went over the specifics during Winter Fastasy 2003, there had been some mention of these possibilities, but you know what they say about "squeeky wheels*...or is that supposed to be "squeeky halflings" in this case?

No matter-gather your team around you and arm your emails to RGPA/WOTC. Of course this *death fairy* is tickled you like it enough to have a TPK and enjoyed the story so much you want to finish the epic adventure. That is the best compliment to the authors and to Joel that you could impart .

Thank YOU!
 

You're welcome. :)

By the way, I shot off a quick email to your yahoo account! It's easier for me than posting.

I've also signed up to the D&D Open yahoo group.
 

Pets & Sidekicks

Remove ads

Top