erik_the_guy
First Post
I updated Libra, here is the newest version of it. I also included the Int/Wis option you have here, since Libra is also intended for clerics.
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Libra, Level 2 Utility
Asking the cosmos for guidance, you attempt to learn more about your foe, identifying its weaknesses and learning other pieces of trivial information.
Encounter - Standard action, Implement
Range 20 squares
Target: one creature
Attack: Int or Wis vs. Special (you hit if your attack would hit against the targets fort, ref or will defense).
Hit: You become aware of which of your target's defenses is the lowest, out of fortitude, reflex, and will. If more than one defense is tied for lowest, you become aware of each.
Sustain minor: If the monster is within range you may make a monster knowledge check against it (p.180, players handbook). Use the arcana skill for this check if Libra is based on Intelligence and the religion skill if it is based on Wisdom. Add +5 to this check if you hit with the spell's initial attack. You may retry each time you sustain the spell.
Special: When you choose this power you decide whether to base the attack off of Intelligence or Wisdom, this decision is permanent. It also affects the skill you use for monster knowledge checks.
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Libra, Level 2 Utility
Asking the cosmos for guidance, you attempt to learn more about your foe, identifying its weaknesses and learning other pieces of trivial information.
Encounter - Standard action, Implement
Range 20 squares
Target: one creature
Attack: Int or Wis vs. Special (you hit if your attack would hit against the targets fort, ref or will defense).
Hit: You become aware of which of your target's defenses is the lowest, out of fortitude, reflex, and will. If more than one defense is tied for lowest, you become aware of each.
Sustain minor: If the monster is within range you may make a monster knowledge check against it (p.180, players handbook). Use the arcana skill for this check if Libra is based on Intelligence and the religion skill if it is based on Wisdom. Add +5 to this check if you hit with the spell's initial attack. You may retry each time you sustain the spell.
Special: When you choose this power you decide whether to base the attack off of Intelligence or Wisdom, this decision is permanent. It also affects the skill you use for monster knowledge checks.
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