I only wanted 7 levels, for the ranks are tattooed on a swordsmans forhead... with epic levels it would be really messy to figure out how many ranks a swordsman is (is that twenty tattos? What kind of jobs are available to a rank 20 swordsman? The same that are available for a rank 7?). Plus, when chellenging for a level, a swordsman of 7th rank would be a real chellenge since it would have no upper cap. I do not have an issue with going to level 10 (or 9 or 8 or 11 for that matter), but I do NOT want him to have Epic levels. The society of Riverwold is VERY structured, and there are ways to determine a persons ranks. All the classes (and prestige classes) have ranks to a certain number. Now if it's easier to except 10 as the number, then so be it.
I think that if the swardsman is going to be making sense motive checks then it should be a class skill.
You keep bringing up how the Swordsman is getting SO much from Dex? What's that? Tell me one thing that this prestige class is getting from dex that any other is not? Nothing that I can see! Even his skills only have 2 that are modified by dex.
With only his Dexterity, dodge, and expertise (which ANY character can get) to protect him (besides magical aid), and the ability to perhaps, at higher levels, block a MAXIMUM of 3 attacks at him a round from MELEE attacks (which he'll have to sacrifice some of his potential dextertiy to block since to-hit is based off of strength) if he gets lucky (since the attacks against him do not get penalties, but his blocks do), nothing else protects this character.
Let's break it down:
A character with a max dexterity of 20 (say he's a halfling, just to be silly), and a size modifier, placing all of his level bonuses into dex, at fighter/swordsman 5/3 he'll have a max AC of 23 (10 + 6 Dex + 1 Dodge + 5 Expertise + 1 Size). Oh, let's just say for laughs that he has an 18 strength for a maximum to hit from strength, he'll have the possibility of blocking one attack that would have hit him (which means it would have to beat a 23 on the to-hit roll to hit him) with a +5 weapon (He had a mage friend create it for him, and the mage friend only charged him for materials, and not for experience spent), weapon focus, size and the virtual Greater Weapon focus means he would get a +15 to beat that 23+ hit, so he only has a 55% chance at BEST to block that one attack.
Now, you say, what if he doesn't us expertise? Well then he'd have a max AC of 18 and have a much better chance of blocking ONE successfull attack, though a MUCH greater chance of being hit more.
Now, he's made it to 5/4 fighter/swordsman. His max AC is still the same (23) so now he can block TWO attacks against him. The first he gets +16 to block the first attack (60% chance AT BEST) and +11 to block the second (35% chance AT MOST). Great.
Now he's a 5/7. His AC is higher now since he could aford to have his mage friend make him some +6 gloves of Dexterity, and his mage friend is nice enough to make him +6 girdle of giant strength (once more only charging for Materials). He also has a ring of protection +2 (also half price) bracers of armor +5 and a necklace of natural armor +3 (All half price) giving him an AC of 36 with expertise. He would have 3 chances to block an successfull attack, or would he? +22 to block the first attack (30% chance), +14 to block the second (15% MAX), +9 for the third (Not a chance!). Even when not using expertice in the above instance: AC 31 +27 for the first block (80% chance of blocking this attack MAX!) +19 for the second (55% MAX) and +14 for the third (30% chance of blocking).
Now, what IF the sword finnesse was allowed, what impact would it have on the Block Attack? Answer NONE! With the higher Dex, his AC is raised and thus his target number to block is higher, which the plus to hit equalizes. So it makes NO difference other then the fact that he will now do less damage when he hits someone.
Now, when the swordsman is 10th (5th fighter), he'll want to have a low AC so that he CAN block all three attacks so he gets the AoOs. Well, okay, let's metagame: say he wants a 50% chance of blocking the last attack. No more use for expertise, so lets leave that out. Alright: he has a to-hit of +30 (+15 BAB +5 Sword + 1 Size +7 Strength +2 feats). Okay he figures that his AC can only be a MAX of 29. That way if someone hits him (gets a 29) for a third time, he'd have a +20 to block with a DC of 30, giving him a 50% chance to get that third attack of opertunity. Of course, creatures that are a CR 12 have much higher chances of hitting him then that, such as a kraken who gets 9 attacks, the last of which is at +23, so on an average would be getting a 33, so that lowers the Swordsmans chances to block the third attack by 15% (not to mention the other 5 attacks he'd have no chance of blocking).
I suppose my point is that his AC and his Block Attack work against eachother, not with eachother, so with the limits placed on block attack as they are now, they do not help as sinificantly as it would seem.
Needless to say, the only things you and I like about this class are as follows:
Detect Chaos (Ex)
Uncanny and imroved uncanny dodge (Ex)
virtual feats
Block Attack (Ex): Once per round, when a Swordsman is hit in combat by a melee attack, he may attempt a block attack (as a reaction) to negate the hit. The hit is negated if your block attack result is greater than the opponent's attack roll. (Essentially, the block attack becomes his Armor Class if it's higher than his regular AC.) The swordsman is only allowed to make block attacks when wielding a twohanded sword and not wearing armor or holding a shield. At level 4 and up, the swordsman is entitled a second block attack each round at a -5 penalty. At level 7 and up, the swordsman is entitled a third block attack each round at a -10 penalty. These extra block attacks must be used against different attacks. The swordsman can only try to negate each attack once.
Retaliate (Ex): If a swordsman is able to negate a melee attack using his block attack ability, he is entitled to make an attack of oppurtunity against the creature attacking him, if he is still allowed to make an attack of oppurtunity against that opponent this round. If the swordsman has multiple attacks of oppurtunities (by feats such as combat reflexes), he can still make only 1 attack of oppurtunity against a single opponent, but he is allowed to retaliate against multiple opponents if he manages to negate the attacks of multiple opponents.
And the last two have some issues (outlined above in WAY to much detail
).
Command whatever that is, I do agree that it would be good for this class.