• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

The Test of Time

OOC: Whoa! -5? Edited post above, you're now at -2

K'trinaxes examines the weapons the creature was carrying, or it's claws or whatever it was using to maul Elrion. Does it wear clothing or any distinguishing items at all?
 

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Elrion Kyrik - Human Mage Blade

Elrion teeters on the edge of consciousness. He has lost a lot of blood, but the magical life transfer has definitely helped. Short periods of lucid consciousness blend into his dreams.
 

Rurrahr

Rurrahr looks at his fallen comrad and shakes his maned head. "Is there anything else we can do for him? I have no magic or skill with such matters." He seems to be ignoring his own grievous wound.
 

"I have done all I can. Now it is up to him." The verrik looks sideways at the lithoran. "...and you." He chuckles, as if this is somehow funny.
 

Aftermath

K'Trinaxes moves over to Elrion and finds that he is in really bad shape, death's door really (-11). After casting a few minor healing spells, Elrion's wounds start to close, knitting together to form jagged red scars. With the bleeding completely stopped, the warrior will recover probably by morning, though those scars will hurt for many days to come without additional magical healing.

Soen completes the first aid treatment bandaging the nasty looking scars on Elrion's chest.

Rurrahr looks down the hole, peering into the darkness. With the bright light above very little is visible below. He doesn't hear anything though.

As everyone turns at some point to the creature lying dead on the ground, they see a hard skinned, naked creature with great big claws. It doesn't carry anything.

[sblock]Rurrarh 3/10
Elrion 11/9 (-2/-14)
Image copyright Malhavoc Press.[/sblock]
 

After the stress of battle, Shi-Torob stands silent for a few moments, watching as his companions go about tending the wounded. Satisfied that everyone has survived, he looks over the corpse of the Balthrok and begins kicking earth over the blood spilled on the battleground. He speaks in the common tongue for the first time since the creature attacked.

"This one is less pleasant than the hippogriff, but the task remains the same. We should get the stench of death off the air lest we attract another beast. Perhaps cremation? The burning flesh of such a predator may put the fear of death into local fauna, though the smoke would be as a beacon to an agent of the Dragons...

If Shi-Torob's knowledge of Balthrok's allows him to know whether they're intelligent or not, he'll quietly chant a few rituals for the dead while he awaits a response.
 

Rurrahr Litorian Unfettered

"I don't think I'll try to cook this one. I agree that the body should be desposed of quickly. Does anyone know anything about that creature? Do they travel in packs?"
 

Shi-Torob: [sblock]
You know the following about the Balthrok:

Combining the qualities of a bear, mole, and human, a balthrok resembles a massive, hairless beast with overly long arms. Its wide, powerfully built hands end in thick, jagged claws that can tear through armor and tunnel through dirt. Driven to aggressive acts because of overpopulation, balthroks slowly infiltrate and assault towns and villages from below.

Balthroks burrow through the ground, lying in wait beneath the surface to ambush prey. They sometimes wield crude weapons, usually taken from their enemies. Balthroks hate all humanoid life, and sometimes groups of them gather to destroy a village or town. They burrow beneath walls and homes, coordinating their actions to cause several important structures within a town to collapse at the same time. In the confusion that follows, they erupt from the ground and attack the townsfolk.

Strong and tough, balthroks rarely flee from battle. They prefer to stand and die, seeing defeat as a stain that only blood can purge. Balthroks prefer to fight at a place and time of their choosing. If possible, they sow an area with hidden pits and other hazards that disrupt their enemies’ plans and give them the advantage of surprise. One of their favorite tactics is digging a hole and hiding in it beneath a loose cover of earth, then leaping out to fall upon an opponent’s flank or rear.[/sblock]
 

Elrion Kyrik - Human Mage Blade

OOC: Unless something changes, Elrion will awaken - although still in rough shape in 6 hours. - I will post again once Elrion wakes up.

(Must roll Con or below on % dice every hour to regain consciousness)
(Rolls were: 24, 69, 97, 27, 90 and 02)
 
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Into the Woods

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